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1 - 2 of 2 results for: CS110 Principles of Computer Systems

CS 110: Principles of Computer Systems

Principles and practice of engineering of computer software and hardware systems. Topics include: techniques for controlling complexity; strong modularity using client-server design, virtual memory, and threads; networks; atomicity and coordination of parallel activities. Prerequisite: 107.
Terms: Aut, Win, Spr | Units: 3-5 | UG Reqs: GER:DB-EngrAppSci

CS 110L: Principles of Computer Systems Laboratory

Supplemental lab to CS 110. Examines how the Rust programming language can be used to build robust systems software. Course is project-based and will explore additional topics in filesystems, concurrency, and networking through the lens of Rust. Corequisite: CS 110.
Terms: Spr | Units: 2
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