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1 - 10 of 14 results for: DESINST ; Currently searching offered courses. You can also include unoffered courses

DESINST 110A: DESIGN FOR LIVING & LEARNING

Design for Living & Learning is a 2 quarter course open to pre-assign residents of the Lantana Design House. Through hands-on activities, readings and lectures you will learn how to design experiences that meet the hidden needs of your fellow residents. You will assume the role of designer-in-residence as you learn techniques for need finding, radical-collaboration, rapid prototyping, and get a chance to bring your ideas into reality. Students who take on a larger project load will be eligible for 2 units. Must sign up for DESINST 110A and DESINST 110B. Learn more at dschool.stanford.edu.
Terms: Aut | Units: 1-2

DESINST 110B: DESIGN FOR LIVING & LEARNING

Design for Living & Learning is a 2 quarter course open to pre-assign residents of the Lantana Design House. Through hands-on activities, readings and lectures you will learn how to design experiences that meet the hidden needs of your fellow residents. You will assume the role of designer-in-residence as you learn techniques for need finding, radical-collaboration, rapid prototyping, and get a chance to bring your ideas into reality. Students who take on a larger project load will be eligible for 2 units. Must sign up for DESINST 110A and DESINST 110B. Learn more at dschool.stanford.edu.
Terms: Win | Units: 1-2

DESINST 215: The Design of Data

Our world is increasingly complex and laden with many forms of measurable data. Infographics abound, but whether explicit or not, the stories they tell are all designed. In this hyper-concentrated, hands-on course, students will learn to use mapping and design techniques to sort and synthesize data, unlock insights and communicate information. We will create four different types of maps and infographics and students will practice finding insight from both qualitative and quantitative information. Take this course if you are interested in learning how to navigate through and create for the complicated intersection of data and design.nnAdmission by application. See dschool.stanford.edu/classesn for more information.
Terms: Spr | Units: 3-4

DESINST 240: Designing Machine Learning: A Multidisciplinary Approach

As machine learning makes its way into all kinds of products, systems, spaces, and experiences, we need to train a new generation of creators to harness the potential of machine learning and also to understand its implications. This class invites a mix of designers, data scientists, engineers, business people, and diverse professionals of all backgrounds to help create a multi-disciplinary environment for collaboration. Through a mixture of hands-on guided investigations and design projects, students will learn to design systems of machine learning that create lasting value within their human contexts and environments. Application required, see dschool.stanford.edu/classes for more information.
Terms: Win | Units: 3

DESINST 250: OCEANS BY DESIGN

Marine ecosystems - on which global and human health rely - are degrading rapidly from the cumulative effects of climate change, pollution, overfishing, and habitat destruction. Multidisciplinary problem solving is required to address social, ecological, and economic dimensions and tackle today¿s greatest oceans threats. In this course, you will learn to combine marine science, policy, emerging tech, empathy, and rapid experimentation. nThis class is co-hosted by the d.school and the Center for Ocean Solutions. Admission by application. See dschool.stanford.edu/classes for more information.
Terms: Aut | Units: 3

DESINST 255: Design for Health: Helping Patients Navigate the System (EMED 255)

For many people, participating in the American healthcare system is confusing, frustrating and often disempowering. It is also an experience fueled with emotional intensity and feelings of vulnerability. The current ecosystem, with its complexity and multiple stakeholders, is rife with human-centered design opportunities. An especially sticky set of issues lies in the ways people navigate healthcare: understanding how the system works, accessing information about services, making decisions about treatment and interventions, and advocating for needs.nAdmission by application. See dschool.stanford.edu/classes for more information.
Terms: Aut | Units: 2

DESINST 260A: DESIGN FOR PEDIATRIC PATIENTS (PEDS 128A, PEDS 228A)

Feeding is a complex process involving coordinated interaction among several systems in the context of the parent-child dyad. A disruption in any of these systems places a child at risk for a feeding disorder. This two-quarter class will focus on the pediatric population who have feeding challenges in the neonatal ICU, the labor and delivery room, and at home. Students will use design thinking methodology as a pathway for medical device and/or systems innovation. Components of the course will involve Immersive simulation, aspects of the Stanford Biodesign method for needs prioritization, and storytelling techniques for compelling presentations.
Terms: Win | Units: 3

DESINST 260B: Designing for Pediatric Patients (PEDS 128B, PEDS 228B)

This two-quarter class will focus on the pediatric population who have feeding challenges in the neonatal ICU, the labor and delivery room, and at home once discharged. Students will practice design thinking methodology as a pathway for medical device and/or systems innovation. Limited enrollment via application. Must sign up for DESINST260A and DESINST260B. See dschool.stanford.edu/classes for more information.
Terms: Spr | Units: 3

DESINST 270: Visual Design Fundamentals

Introduction to the principles, tools, and techniques of visual design and visual communication. Students learn the fundamentals of line, shape, color, composition, and type and use these basic building blocks to communicate with clarity, emotion, and meaning. Four successive design projects introduce new principles and techniques each week. Projects focus on the digital realm of mobile phones, tablets, websites, and other screen-based interfaces. Students get hands-on experience with both vector and bitmap software packages. No prior experience required. Accepting 24 students. Graduate and undergraduate students encouraged to apply. Attendance at all sessions is mandatory. Application required, see dschool.stanford.edu/classes for more information.
Terms: Aut | Units: 2

DESINST 310: Negotiation by Design: Applied Design Thinking for Negotiators

AN APPLICATION IS REQUIRED FOR THIS COURSE. PLEASE SUBMIT IT AND WAIT FOR THE ACCEPTANCE NOTICE BEFORE ENROLLING ON AXESS. See https://dschool.stanford.edu/classes/negotiation-by-design for more information. nnWhere many stakeholders are working within a complex scenario, the skilled negotiator is comfortable with the inherent ambiguity, at once nimble and careful in responding to new information and changing positions. In this advanced negotiation course, we will crack open some of the fundamental negotiation principles and show you how, where and why design thinking can add unique value to your negotiation skills and outcomes. Mapping and designing the structure and process of your negotiation; understanding tools to gain empathy for the stakeholders involved in the negotiation; learning different styles of negotiation; practicing spontaneity, adaptability and presence in the moment; team brainstorming in preparation, and team dynamics in the execution of a negotiation. You will wor more »
AN APPLICATION IS REQUIRED FOR THIS COURSE. PLEASE SUBMIT IT AND WAIT FOR THE ACCEPTANCE NOTICE BEFORE ENROLLING ON AXESS. See https://dschool.stanford.edu/classes/negotiation-by-design for more information. nnWhere many stakeholders are working within a complex scenario, the skilled negotiator is comfortable with the inherent ambiguity, at once nimble and careful in responding to new information and changing positions. In this advanced negotiation course, we will crack open some of the fundamental negotiation principles and show you how, where and why design thinking can add unique value to your negotiation skills and outcomes. Mapping and designing the structure and process of your negotiation; understanding tools to gain empathy for the stakeholders involved in the negotiation; learning different styles of negotiation; practicing spontaneity, adaptability and presence in the moment; team brainstorming in preparation, and team dynamics in the execution of a negotiation. You will work through exercises that isolate these skills and then apply them in simulated negotiations, at least one in every class session, to improve your confidence and competence as a negotiator. You and your teammates will then bring them all to bear in a capstone, multi-party, multi-issue negotiation simulation. If you have already taken a basic negotiation course, or have demonstrable experience, we invite you to apply. No previous design thinking experience is required, though certainly useful.
Terms: Win | Units: 2
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