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51 - 60 of 115 results for: FILMSTUD

FILMSTUD 249: Eye of the Beholder: Subjective Cinema (FILMSTUD 449)

This course proposes to look at how even the most seemingly objective films are shaped by a subjective eye. An eye which is molded by gender, race, culture and class - all of which influence the entire film-making process and experience from how something is framed to how it is cut and and how it is perceived it. How we look at something, for how long we look at it and in what context we are shown something is as important as what we are looking at. Similarly the subjective eye of the viewer shapes how he or she understands and interprets the film. Whether the viewer is an insider or outsider to the subject completely changes expectations and reactions to the film. So then what are we really talking about when we talk about documentary films? What makes a documentary a documentary? Why is such a categorization valuable? necessary? useful? nThe course will combine analysis of films, theoretical texts, and some practical ¿production" exercises.
Last offered: Winter 2016

FILMSTUD 251: Media in Transition

In a culture obsessed with new media, we are bombarded with hype about the present as a revolutionary phase of convergence. But everything old was once new, and pioneering media of the past also had to negotiate existing technologies, ideologies, and fantasies. This seminar is organized around case studies of transitional media moments from the long 20th century, including proto-cinema, ham radio, early television, hypertext, and digital film. In exploring the material and discursive aspects of remediation through theoretical, historical, and media archaeological readings, we will ask: what is a medium and how do they emerge and evolve.
Last offered: Autumn 2010

FILMSTUD 252: Currents in Media Theory (FILMSTUD 452)

This seminar explores a set of currents in media theory (and related fields), which we will seek to navigate together as a group. We will focus on approaches, discourses, conversations, and paradigms that seek to explain the mediations, modulations, and triangulations of our experience within a changing landscape of technological, social, political, and other forces. Special attention will be given to contemporary works of theory and/or works that are enjoying a renewed contemporary reception.
Terms: Spr | Units: 5
Instructors: Denson, S. (PI)

FILMSTUD 256: Horror Comics (AMSTUD 256A)

This seminar will explore the vast array of horror comics. How does horror work in comics, as distinct from prose and cinema? How and why are non-moving images scary? The different narrational strategies of short stories, self-contained works, and continuing series will be explored, as will American, Japanese, and European approaches. Special attention will be given to Frankenstein, in novel, film, illustration, and comics. Example of such sub-genres as literary horror, horrific superheroes, cosmic (Lovecraftian) horror, ecological horror, as well as the horrors of bodies, sexuality, and adolescence will be encountered.nnStudents will read many comics, some comics theory, and will do an in-class presentation on a comic or topic of their choosing. The course is a seminar, so discussion will be continuous and required. Enrollment limited.
Terms: Spr | Units: 5
Instructors: Bukatman, S. (PI)

FILMSTUD 259: Game Studies (FILMSTUD 459)

This course aims to introduce students to the emerging, interdisciplinary field of game studies. We will investigate what games (including but not limited to digital games) are, why we play them, and what the functions of this activity might be. The bulk of the course will be devoted specifically to digital games, which we will approach from a variety of perspectives: from historical, cultural, industrial/commercial, media-theoretical, and formal (narratological/ludological) perspectives, among others. Thus, we will seek to understand the contexts in which video games emerged and evolved, the settings in which they have been played, and the discourses and practices that have determined their place in social and cultural life. In addition, we will ask difficult questions about the mediality of digital games: What is the relation of digital to non-digital games? Are they both games in the same sense, or do digital media redefine what games are or can be? How do digital games relate to other (digital as well as non-digital) non-game media, such as film, television, print fiction, or non-game computer applications? Of course, to engage meaningfully with these questions at all will require us to investigate theories of mediality (including inter- and transmediality) more generally. Finally, though, we will be interested in the formal and experiential parameters that define (different types of) digital games in particular. What does it feel like to play (various) digital games? What are the relations between storytelling and the activity of gameplaying in them? What is the relation between these aspects and the underlying mechanics of digital games, as embodied in hardware and software? What is the role of the human body? Because these questions can only be approached on the basis of personal experience, students will be expected to spend some time playing digital games and reflecting critically on their gameplay.
Terms: Win | Units: 5 | UG Reqs: WAY-A-II
Instructors: Denson, S. (PI)

FILMSTUD 264B: Starstuff: Space and the American Imagination (AMSTUD 143X, ARTHIST 264B)

Course on the history of twentieth and twenty-first century American images of space and how they shape conceptions of the universe. Covers representations made by scientists and artists, as well as scientific fiction films, TV, and other forms of popular visual culture. Topics will include the importance of aesthetics to understandings of the cosmos; the influence of media and technology on representations; the social, political, and historical context of the images; and the ways representations of space influence notions of American national identity and of cosmic citizenship.
Last offered: Autumn 2016 | UG Reqs: WAY-A-II

FILMSTUD 273: Visual Culture of the Arctic (ARTHIST 273)

In what ways does contemporary art address the slowly unfolding catastrophes of melting ice and thawing permafrost in the Arctic due to climate change? How might contemporary art and experimental cinema help us come to grips with the emotional disturbance of living amidst the deep-seated changes that are happening in our environment? These are the key questions this course attempts to answer.nThe first part of the class attempts to outline the complex history of Arctic visual and cultural representations through an interdisciplinary lens. The second part focuses on the more recent artistic and cinematic responses to climate change in the arctic. For their final projects, students will be able to combine analytical writing with creative projects that could take the form of photography, installation art, web-based art, fiction, video or poetry.
Last offered: Spring 2016


The acting career of Burt Lancaster extended from 1946 to 1991. He began as a contract player within the Hollywood studio system, but, like many stars of the time, he founded his own production company in the 1950s. A tremendously physical actor, he entered film history as a brooding (if hunky) presence in film noir before becoming an exuberant swashbuckler in westerns and adventure films and, still later, a thoughtful, magisterial figure in works by a number of European auteurs.nnnThis course will have a dual grounding. Lancaster will be considered as a case study in film acting/performance. Acting is a fundament of narrative cinema and an undeniable source of cinematic pleasure, yet it represents a blind spot in film studies. The class will propose that the work Lancaster produced demonstrates coherence, consistency, and performative richness worthy of close examination. The class will also posit Burt Lancaster as an iconic screen figure whose long and manifold career may also be approached through a variety of other methodological frameworks, including genre (film noir, western, war film, spy thriller, etc.), national cinemas (American, Italian, French, co-productions), and authorship.nnnEach class will be divided between critical engagement with assigned readings, close analysis of Lancaster's performances, and careful attention to the stylistic and formal properties of the chosen films. The screening list will be supplemented with ample clips from additional films.
Terms: Spr | Units: 5

FILMSTUD 297: Honors Thesis Writing

May be repeated for credit.
Terms: Aut, Win, Spr | Units: 1-5 | Repeatable for credit

FILMSTUD 299: Independent Study: Film and Media Studies

Prerequisite: student must have taken a course with the instructor and/or completed relevant introductory course(s). Instructor consent and completion of the Independent Study Form are required prior to enrollment. All necessary forms and payment are required by the end of Week 2 of each quarter. Please contact the Undergraduate Coordinator in McMurtry 108 for more information. May be repeated for credit.
Terms: Aut, Win, Spr, Sum | Units: 1-15 | Repeatable for credit
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