2015-2016 2016-2017 2017-2018 2018-2019 2019-2020
Browse
by subject...
    Schedule
view...
 

1 - 1 of 1 results for: CS 248: Interactive Computer Graphics

CS 248: Interactive Computer Graphics

This is the second course in the computer graphics sequence, and as such it assumes familiarity with rendering and image creation. The course has a strong focus on sampling methods, computational geometry, animation, and simulation. Topics include sampling theory, texture mapping, transformations, splines, implicit surfaces, geometric modeling, animation curves, inverse kinematics, character animation, motion capture and editing, image compression and virtual reality. Students will perform programming assignments and a self-selected final project that explores concepts covered in the class. Prerequisite: CS 107, MATH 51.
Terms: Win, Spr | Units: 3-4
Filter Results:
term offered
updating results...
number of units
updating results...
time offered
updating results...
days
updating results...
UG Requirements (GERs)
updating results...
component
updating results...
career
updating results...
© Stanford University | Terms of Use | Copyright Complaints