2015-2016 2016-2017 2017-2018 2018-2019 2019-2020
Browse
by subject...
    Schedule
view...
 

1 - 1 of 1 results for: CS 146: Introduction to Game Design and Development

CS 146: Introduction to Game Design and Development

This project-based course provides a survey on designing and engineering video games. Through creating their own games each week, students explore topics including 2D/3D Art, Audio, User Interface design, Production, Narrative Design, Marketing, and Publishing. Speakers from the games industry will provide insights and context during a weekly seminar. Classroom meetings will be used to foster student project discussions, and deepen understanding of material. The course culminates with students forming project teams to create a final video game. Assignments will be completed within the Unity game development engine; prior Unity experience is welcomed but not required. Given class size limitations, an online survey will be used to achieve a diverse class composition. Prerequisite: CS 106 (B or X).
Last offered: Autumn 2018
Filter Results:
term offered
updating results...
number of units
updating results...
time offered
updating results...
days
updating results...
UG Requirements (GERs)
updating results...
component
updating results...
career
updating results...
© Stanford University | Terms of Use | Copyright Complaints