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81 - 90 of 153 results for: ARTSTUDI

ARTSTUDI 182: Queered Tech and Speculative Design

What does it mean to `queer¿ something? Expanding this term's meaning beyond gender and sexuality, `to queer¿ is to question, challenge, subvert, and reimagine social norms and structures of power. In this course, we build from queer theory to consider invisible assumptions and biases in everyday objects, then design technologies that propose new ways of being. For example: What would a clock look like if it were designed for a world without capitalist notions of productivity? Students will create three electronic artworks using Arduino micro-controllers, sensors, light, motors, and sound. Tutorials will provide fundamental instruction in electronics and programming. This is an introductory art course with no prerequisites.
Terms: Win | Units: 4 | UG Reqs: WAY-CE | Repeatable 2 times (up to 8 units total)
Instructors: Alder, L. (PI)

ARTSTUDI 182B: Conceptual Art

Through experience-based exercises this class will build upon students understanding of conceptual art. Student will be guided in the exploration of their ideas beginning with the parameters set by the camera and later by specific place(s) and space(s) in and around campus. Throughout the quarter students will learn to process and poetically interpret their ideas as well time, space, the self and current sociopolitical issues in a manner that best suites each idea. In class activities will address curiosities to invoke a deeper investigation of each student's relationship to art and/or their individual field of study. This seminar will include a survey of art historical examples to help stimulate ideas, discussions and activities. Visiting artists as well as off-campus studio visits will further inform the course.
Last offered: Autumn 2017

ARTSTUDI 182M: Queer Storytelling: We Have Always Been Here

For centuries, storytelling has been used as a way to connect with those around us and to bring others into our inner world. QTBIPOC communities use storytelling as a way to be recognized and carve our own space within a cis-heteronormative society. In this practice and discussion-based course, students will create visual stories drawing from their own life, memory and imagination. We will experiment with various mediums such as collage, mixed media, or video performance. By centering stories by QTBIPOC we can continue to subvert the dominant narrative and ultimately create a future where everyone belongs.
Terms: Aut | Units: 2 | UG Reqs: WAY-CE

ARTSTUDI 183: Sports in Contemporary Art

Sport and Art are generally viewed as the polar opposites. You are either interested in art or sport. You can't be both.nThis course examines and questions this generalization and begins with a historical overview of artworks and artists, who uses sport, physical activity, and games as inspiration in their work.nWhether in the form of figurative representations of athletes, to inventing new games, and experiments in order to create artworks that comments on issues as broad as identity, race, gender as well as provoke audience participation through interactive installations and other playful strategies.nBesides from the historical overview and examples presented in the class, the students will be given 4 different assignments, which will allow the students to explore the concept of art in sport and vice versa and produce their own projects in response. The course is interdisciplinary in its form, but students will be introduced to a variety of disciplines and media such as Digital Video more »
Sport and Art are generally viewed as the polar opposites. You are either interested in art or sport. You can't be both.nThis course examines and questions this generalization and begins with a historical overview of artworks and artists, who uses sport, physical activity, and games as inspiration in their work.nWhether in the form of figurative representations of athletes, to inventing new games, and experiments in order to create artworks that comments on issues as broad as identity, race, gender as well as provoke audience participation through interactive installations and other playful strategies.nBesides from the historical overview and examples presented in the class, the students will be given 4 different assignments, which will allow the students to explore the concept of art in sport and vice versa and produce their own projects in response. The course is interdisciplinary in its form, but students will be introduced to a variety of disciplines and media such as Digital Video and Photography, Performance, Sculpture, and Installation Art.nOne of the goals of this course is to demonstrate the many commonalities between art and sport and to encourage a dialogue about this topic as well as bring the two seemingly divergents more together.nSome artist that will be discussed are:nDavid Hammons, Collier Schorr, Paul Pfeiffer, Anne Imhof, Camille Henrot, Gabriel Orozco, Allora & Calzadilla, Chi Kai-Yuan, Hank Willis Thomas, Ana Soler, Jørgen Leth, Cassils and Lee Walton to mention a few.
Last offered: Autumn 2018 | UG Reqs: WAY-CE

ARTSTUDI 184: Art and Environmental Engagement

The aim of this course is to use the tools of art as a means to actively engage with the natural world. Students will be required to go beyond surface representations and dig deep with their work to uncover conceptual, ecological and historical meaning. Whether the focus is on a plant, animal, mineral, or an ecological system, students will be encouraged to investigate and interact with their subjects. Scientists who experiment in the field will be brought in to discuss their research and working processes. Collaborations are welcome. We will examine the work by artists, from past to present, who address the environment in a critical way. Students will work on creative projects with the goal to open new avenues of dialogue between culture and nature.
Last offered: Spring 2018 | UG Reqs: WAY-CE

ARTSTUDI 185: Interactive Storytelling

This course explores strategies for crafting interactive stories. It takes students from story-teller to game designer to book maker. Through a series of narrative exercises, readings, lectures, and technical demos; students create a story-based game and a companion printed risograph zine. The story's visual and spatial structure are authored using Twine, a free online tool that lets anyone new to programming create their own interactive games in a web page. The zine will act as a guide for building the storyworld and an archive for the concepts being explored.
Last offered: Autumn 2020 | UG Reqs: WAY-CE

ARTSTUDI 186: Black Experimental Narrative (AFRICAAM 186)

How do Black video artists and filmmakers use materials, space, and language to construct the subjective space of storytelling? Black Experimental Narrative surveys the aesthetics, history, and theories that characterize experimental Black cinema and video art through a comprehensive range of filmmakers and artists that have contributed work to the canon. As a class project, we will work collectively to design and publish an original publication featuring a selection of work created during the course.
Terms: Aut | Units: 4 | UG Reqs: WAY-CE
Instructors: Weefur, L. (PI)

ARTSTUDI 201: Art Practice Major Seminar

In this WIM course, students develop writing skills specific to the Art Practice discipline, including Artist¿s Statements, Research Statements, and Grant Proposals, which are required of all professional artists. These written materials are created in tandem with a paired body of exploratory artwork which the texts elucidate and inform. Through iterations of writing and artworks, students experience how each of these practices, writing about artwork and making artwork, refine and advance each other. Students leave this course with an articulated artistic vision, an understanding of the specific context in which they see their work developing, and a set of research questions on which to base future bodies of work. The critical thinking, writing, research techniques and artistic materials developed in this course will prepare students for the more self-directed work required in the 200 level studio courses and in the Major Capstone course leading to the major¿s senior exhibition. This course also prepares all Art Practice majors to produce the written and portfolio materials required for our honors application (an Artist¿s Statement, Work Proposal and Portfolio), should they desire to do so.
Terms: Win | Units: 5 | UG Reqs: WAY-CE

ARTSTUDI 230: Interdisciplinary Art Survey

This course is designed to develop diversity of concepts and strategies within the student's artistic practice. The course includes a survey of artists using different media taught in the department's studio program such as painting, drawing, video and digital art, printmaking, photography, and sculpture. This seminar-style class seeks to expand the artistic practice outside of traditional media boundaries and focuses on the translation of concepts across various media. Art Practice majors and minors only. (upper level)
Last offered: Winter 2021 | UG Reqs: WAY-CE

ARTSTUDI 231A: Interactive Art: Making it with Arduino (ARTSTUDI 130)

Students use electronics and software to create kinetic and interactive elements in artwork. No prior knowledge of electronics or software is required. Students learn to program the Arduino, a small easy-to-use microprocessor control unit ( see http://www.arduino.cc/ ). Learn to connect various sensors such as light, motion, sound and touch and use them to control software. Learn to interface actuators like motors, lights and solenoids to create movement. Learn to connect the Arduino to theMAX/MSP/Jitter programming environment to create media-intensive video and audio environments. Explore the social dimensions of electronic art. (lower level)
Terms: Spr | Units: 4
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