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1 - 10 of 37 results for: ARTSTUDI

ARTSTUDI 139: Portraiture and Facial Anatomy for Artists (SURG 241)

Focus is on the art of portraiture and underlying structures of the face, fundamental anatomical elements such as the skull and muscles of facial expressions, and the intersections between human anatomy and art. Studio sessions incorporate plastic models, dry bones, cadaveric specimens, and live models. Encourages use of proper anatomical terminology for describing structures and their relationships.
Terms: Win | Units: 4 | UG Reqs: WAY-CE

ARTSTUDI 140: Drawing I

Functional anatomy and perspective as they apply to problems of drawing the form in space. Individual and group instruction as students work from still life set-ups, nature, and the model. Emphasis is on the development of critical skills and perceptual drawing techniques for those with little or no previous experience with pastels, inks, charcoal, conte, and pencil. Lectures alternate with studio work. (lower level)
Terms: Aut, Win, Spr | Units: 4 | UG Reqs: WAY-CE

ARTSTUDI 145: Painting I

Introduction to techniques, materials, and vocabulary in oil painting. Still life, landscape, and figure used as subject matter. Emphasis is on painting and drawing from life. (lower level)
Terms: Aut, Win, Spr | Units: 4 | UG Reqs: WAY-CE

ARTSTUDI 145B: Painting for Non-Majors: Painting With the Figure

This class will deal with the figure as it is represented in two dimensional form, within the general context of painting, accounting not only for the figure, but also the painting as a whole. A variety of historical and contemporary approaches to painting the figure will be introduced, and then explored through the application of acrylic paint. Students will work from a variety of sources including, but not limited to: digital media, occasional live and inanimate models, still life, and photographs. Emphasis will be laid on a comprehensive approach to composition that deals with the human figure, representationally, abstractly, and freely - without the requirement of prior experience in art.
Terms: Win | Units: 2
Instructors: Arason, O. (PI)

ARTSTUDI 148B: Introduction to Printmaking

Techniques such as monotype, monoprint, photocopy transfers, linocut and woodcut, intaglio etching. Demonstrations of these techniques. Field trips to local print collections or print exhibitions. (lower level)
Terms: Win | Units: 4 | UG Reqs: WAY-CE | Repeatable 2 times (up to 8 units total)
Instructors: Wilson, M. (PI)

ARTSTUDI 148P: DIGITAL PRINTMAKING

The Digital Printmaking course explores a combination of experimental printmaking methods and investigates print media within contemporary art and culture. Techniques like large-format inkjet printing and laser plate etching will be demonstrated in class. Students will have in-class access to a flatbed printer that is capable of printing digital images on a wider variety of materials like glass, fabric, and wood. Through a series of hands-on labs, students will develop projects using a combination of methods and discussions will address issues relating to print media today; audience, distribution, repetition, originality, and reproduction.
Terms: Win | Units: 4 | UG Reqs: WAY-CE
Instructors: Wight, G. (PI)

ARTSTUDI 151: Sculpture I

Traditional and non-traditional approaches to sculpture production through working with materials including wood, metal, and plaster. Conceptual and technical skills, and safe and appropriate use of tools and materials. Impact of material and technique upon form and content; the physical and expressive possibilities of diverse materials. Historical and contemporary forming methods provide a theoretical basis for studio work. Field trips; guest lecturers.
Terms: Aut, Win | Units: 4 | UG Reqs: WAY-CE

ARTSTUDI 160: Intro to Digital / Physical Design

Contemporary production processes ¿ both manufacturing and media processes ¿ often span the digital and the physical. 3D Depth cameras can scan real world models or movements, which can be manipulated or adjusted digitally, then re-output to the physical world via a myriad of 2D and 3D printing and laser cutting technologies. Crowd sourced information is uploaded to social media, which in turn guides our physical meeting places. Google street-view maps our physical world, and augmented reality displays overlay it. How as artists or designers to we grapple with and use this digital / physical permeability to create new experiences and meaning for our current time? This introductory studio course explores various tool sets as well as artists working across these genres. This course is a good baseline exploration for anyone interested in designing or making art with emerging contemporary tools.
Terms: Aut, Win, Spr | Units: 3-4 | UG Reqs: WAY-CE
Instructors: Odell, J. (PI)

ARTSTUDI 164: Design in Public Places

How does our design of public spaces and elements of our built environment influence and control people's movements and expressions in these spaces? Can re-designing a trashcan or a stairway change how people throw away their trash or use the stairs? What are the principles of democracy, surveillance, or personal expression at stake in our current shared spaces? How have artists and designers used their skills to question or re-direct people's behavior in these public spheres, or in other spheres of shared cultural heritage? Strategies include re-designing components of the built environment, but also other strategies of intervention, tactical media and reality hacking.
Terms: Win | Units: 4
Instructors: Miller, J. (PI)

ARTSTUDI 165: Social Media and Performative Practices

How can social media, mobile applications, or other more traditional media be used to engage people in new social situations? Could you design an app that gets people to talk with strangers (Miranda July), or a poster that causes a revolt in an office space (Packard Jennings), or a truck that changes how people think about nursing mothers (Jill Miller)? What about platforms that encourage political dialog or social changes? This studio course examines how contemporary artists and designers engage people in a process of social dialog, critique and political change through the existing media and non-traditional art practices.nnWith the constant development of new apps and social media platforms and the pressure from society of everyone having an online presence, the class will investigate and focus specifically on how these tools can be used as a resource to create and present artworks creatively. The students in this class will be introduced to a variety of artwork examples and study different artist¿s approach to media, technically as well as conceptually. Experimentation is highly emphasized throughout this course, as the goal is for the students to create and produce works that uses social media in new ways to tell stories, connect with, mystify or surprise the audience.nnA selection of software such as Photoshop, Premiere Pro, After Affects, and other tools will be introduced in class that will assist the students in producing work for the required assignments.
Terms: Win | Units: 4 | UG Reqs: WAY-CE
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