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1 - 4 of 4 results for: EDUC236

CS 402: Beyond Bits and Atoms: Designing Technological Tools (EDUC 236)

This course is a practicum in the design of technology-enabled curricula and hands-on learning environments. It focuses on the theories, concepts, and practices necessary to design effective, low-cost educational technologies that support learning in all contexts for a variety of diverse learners. We will explore theories and design frameworks from constructivist and constructionist learning perspectives, as well as the lenses of critical pedagogy, Universal Design for Learning (UDL), and interaction design for children. The course will concretize theories, concepts, and practices in weekly presentations (including examples) from industry experts with significant backgrounds and proven expertise in designing successful, evidence-based, educational technology products. The Practicum provides the design foundation for EDUC 211 / CS 402 L, a hands-on lab focused on introductory prototyping and the fabrication of incipient interactive, educational technologies. (No prior prototyping experience required.) Interested students must also register for either EDUC 211 or CS 402L, complete the application at http://bit.ly/educ236 by January 4 at 5 p.m., and come to the first class at 8:30 a.m. in CERAS 108.
Terms: Win | Units: 3-4

CS 402L: Beyond Bits and Atoms - Lab (EDUC 211)

This lab course is a hands-on introduction to the prototyping and fabrication of tangible, interactive technologies, with a special focus on learning and education. (No prior prototyping experience required.) It focuses on the design and prototyping of low-cost technologies that support learning in all contexts for a variety of diverse learners. You will be introduced to, and learn how to use state-of-the-art fabrication machines (3D printers, laser cutters, Go Go Boards, Sensors, etc.) to design educational toolkits, educational toys, science kits, and tangible user interfaces. The lab builds on the the theoretical and evidence-based foundations explored in the EDUC 236 / CS 402 Practicum. Interested students must also register for either EDUC 236 or CS 402, complete the application at http://bit.ly/educ236 by January 4 at 5 p.m., and come to the first class at 8:30 a.m. in CERAS 108.
Terms: Win | Units: 1-3
Instructors: Grant, W. (PI)

EDUC 211: Beyond Bits and Atoms - Lab (CS 402L)

This lab course is a hands-on introduction to the prototyping and fabrication of tangible, interactive technologies, with a special focus on learning and education. (No prior prototyping experience required.) It focuses on the design and prototyping of low-cost technologies that support learning in all contexts for a variety of diverse learners. You will be introduced to, and learn how to use state-of-the-art fabrication machines (3D printers, laser cutters, Go Go Boards, Sensors, etc.) to design educational toolkits, educational toys, science kits, and tangible user interfaces. The lab builds on the the theoretical and evidence-based foundations explored in the EDUC 236 / CS 402 Practicum. Interested students must also register for either EDUC 236 or CS 402, complete the application at http://bit.ly/educ236 by January 4 at 5 p.m., and come to the first class at 8:30 a.m. in CERAS 108.
Terms: Win | Units: 1-3
Instructors: Grant, W. (PI)

EDUC 236: Beyond Bits and Atoms: Designing Technological Tools (CS 402)

This course is a practicum in the design of technology-enabled curricula and hands-on learning environments. It focuses on the theories, concepts, and practices necessary to design effective, low-cost educational technologies that support learning in all contexts for a variety of diverse learners. We will explore theories and design frameworks from constructivist and constructionist learning perspectives, as well as the lenses of critical pedagogy, Universal Design for Learning (UDL), and interaction design for children. The course will concretize theories, concepts, and practices in weekly presentations (including examples) from industry experts with significant backgrounds and proven expertise in designing successful, evidence-based, educational technology products. The Practicum provides the design foundation for EDUC 211 / CS 402 L, a hands-on lab focused on introductory prototyping and the fabrication of incipient interactive, educational technologies. (No prior prototyping experience required.) Interested students must also register for either EDUC 211 or CS 402L, complete the application at http://bit.ly/educ236 by January 4 at 5 p.m., and come to the first class at 8:30 a.m. in CERAS 108.
Terms: Win | Units: 3-4
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