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ARTSTUDI 160X: Tele-Reality: Live-Streaming Art

This course examines the field of live-feed media through the lens of art practice, exploring previous experiments and the potential of the medium. Using social media outlets and user-to-user communication platforms¿such as Youtube, FaceTime, Twitch, Instagram, and closed-circuit cameras¿students will create moments for captive audiences using displacement as a medium. By nature, live streaming is a fleeting digital performance that combines television, theater, and film practices with internet platforms and physical venues to present single performances or series of performances, pre-recorded footage, or improvisational scenes. Live-streaming opens an opportunity for borderless expression, to express social change, to share non-mainstream messages, and allows access to massive communication to diverse voices and perspectives.
Last offered: Autumn 2020 | UG Reqs: WAY-CE

ARTSTUDI 162: Embodied Interfaces

Our computers, phones and devices see us predominantly as fingers and eyes staring at screens. What would happen if our technology acknowledged more of our rich physical presence and capabilities in its design? How have artists and designers used different sensing technologies to account for more of our embodied selves in their works? In this studio course we explore various sensing technologies and design artworks that engage our whole selves. Interfaces explored range from the practical to the poetic. Sensors may involve flex sensors, heat sensors, microphones and simple camera tracking technology. We analyze different tools for their appropriateness for different tasks and extend them through our designs.
Last offered: Autumn 2020 | UG Reqs: WAY-A-II, WAY-CE

ARTSTUDI 163: Drawing with Code (ARTSINST 142)

This studio course will engage coding practices as drawing tools. What makes a good algorithmic composition? How do we craft rule-sets and parameters to shape an interesting work? What changes if we conceive of still outputs, ongoing processes, or interactive processes as the "finished" work? We will look at the history of algorithmic drawing, including analog precedents like Sol LeWitt and other conceptual artists, along with current pioneers like John Simon Jr., Casey Reas, and LIA. Outputs will involve prints as well as screen-based works. Some basic coding experience is helpful, but not required. Assignments are based on conceptual principals that students can engage with at different coding skill levels. This is a good way for non CS students to explore coding practices as well as for CS students to hone their skills. We will work primarily in the free Processing software for our explorations.
Terms: Spr | Units: 4 | UG Reqs: WAY-CE

ARTSTUDI 164M: Art of Resistance: Community Building and Self Preservation through Zine Making

This class explores the history, practice, and technique of creating fanzines as a device for protest or community building. Discussions, projects, and readings focus on the history of self-publishing for the preservation of minority and marginalized interests. This course will familiarize students with various techniques for using appropriated and original imagery by way of printmaking, photography, design, and illustration. In addition to engaging with imagery, students will learn effective ways to design using text and typography to support their message. Students will create a small number of zines, each focused on a particular discipline but using the content of their choice. Students will also have the opportunity to hear from guest speakers involved in zine-making and view zine collections from the San Francisco Library and Marjorie Barrick Museum of Art in Las Vegas, Nevada as well as the personal collection of the instructor.
Last offered: Spring 2022 | UG Reqs: WAY-CE

ARTSTUDI 165A: Intro to Art & Technology

This introductory studio course provides a practical and conceptual foundation for students interested in digital, electronic, and interactive art. Students learn basic electronics, creative code, and digital art making techniques culminating in physical artworks and installations. Topics include history, ethics, and philosophy of contemporary art that both use and address emerging technology. The speed and momentum with which digital technology, culture, and policy are evolving creates a need for urgent and constant adaptation and critique. In this course we work to deconstruct the origins of the current technological moment and to rebuild our own visions of the future in the form of original works of art.
Terms: Aut, Win, Spr | Units: 4 | UG Reqs: WAY-CE

ARTSTUDI 165M: Practice, Practice, Practice: Cultivating Creative Rituals and Routines

Focuses on the importance of daily rituals and routines through experiments and exercises in various mediums. We divide time between examining those who create daily using meditation, writing, drawing, performance, photography and more to tackle concepts of identity, time, endurance, memory, the mundane and the miraculous and working towards our own daily practice. Students set the rules for their daily practice. All experience levels welcome.
Last offered: Autumn 2021 | UG Reqs: WAY-CE

ARTSTUDI 166: Sculptural Screens / Malleable Media (ARTSTUDI 266)

In this mixed intro and upper level studio course, students will experiment with video and computational outputs embedded in physical scenarios. What new physical formats are made possible by contemporary screen and projection-mapping technologies? How can we make expressive use of LCD screens, pico projectors, i-pad arrays, and LEDs? The class will address the screen as sculptural medium by examining established artists like Nam June Paik, Michael Snow, Tony Oursler, and Pippilotti Rist, as well as exploring emerging contemporary artists tackling this medium. Prerequisites to take the class at the 266 upper level include one of the following: Intro to Digital/Physical Design, Embodied Interfaces, Media Archaeologies, Making it with Arduino, Digital Art 1, Electronic Art or permission of instructor. The intro level 166 course can be taken with no prerequisites.
Last offered: Spring 2021 | UG Reqs: WAY-CE

ARTSTUDI 167: Introduction to Animation

Projects in animation techniques including flipbook, cutout/collage, stop-motion such as claymation, pixilation, and puppet animation, rotoscoping, and time-lapse. Films. Computers used as post-production tools, but course does not cover computer-generated animation. (lower level)
Last offered: Winter 2022 | UG Reqs: WAY-CE

ARTSTUDI 167M: Animated By Origins: Africa and The Americas (AFRICAAM 167)

When working with experimental animation, what can we learn from the Shangaan about compositing, layering and collaging, from the Dogon about counter-rhythms and remixing, or from the Lakota about observation and improvisation? In this class, we will gain a deep understanding of and draw connections between experimental creative practices in selected indigenous/vernacular cultures across Africa and the Americas. We will do this in order to reimagine frameworks for approaching, creating and experiencing experimental media art outside Western canons. Assignments will require students to engage either their own origin stories, histories and/or other archives of their choice or interest. This source material can be personal, collective, public, general, formal, informal, real or imagined. We will look at different ways of approaching archival material (photographs, sound, video, writing, memory) for the purposes of connecting disparate elements into brief and cohesive or anti-cohesive animations. This is an introductory experimental animation class, so no prior experience of animation or video/sound editing is needed.
Last offered: Winter 2023 | UG Reqs: WAY-CE

ARTSTUDI 167S: DIY Animation and Video

This course will introduce students to stop-motion animation and video editing techniques for art making, created on cell phones and with freely available software and tools. Students in this class will analyze and create lo-res or "DIY" works designed for fast production and distribution via internet and social media channels.
Last offered: Summer 2022 | UG Reqs: WAY-CE
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