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71 - 80 of 496 results for: all courses

ARTSTUDI 248P: The Hybrid Print (ARTSTUDI 148P)

This class explores experimental printmaking methods where digital and traditional practices collide. It focuses on the interchange between conventional and new methods of printmaking, and possibilities for the print beyond paper and the flat picture plane in contemporary art. Techniques will be demonstrated in class, and students will pursue projects using these techniques, developing their own conceptual interests. We will explore digital processes using large format printers, as well as digitally augmented traditional printmaking methods such as monoprints, collographs, woodblock and linocut, aided by dye sublimation, vinyl cutting, and 3-d printing. Students will have access to a wide array of both digital and traditional tools, and will develop projects using a combination of methods, resulting in a body of work. Discussions will address the expansive nature of contemporary fine art printmaking.
| UG Reqs: WAY-CE

ARTSTUDI 252: Sculpture II

Builds upon 151. Installation and non-studio pieces. Impact of material and technique upon form and content; the physical and expressive possibilities of diverse materials. Historical and contemporary forming methods provide a theoretical basis for the studio work. Field trips; guest lecturers. (upper level)
Terms: Aut, Win, Spr | Units: 4 | UG Reqs: WAY-CE | Repeatable 2 times (up to 8 units total)
Instructors: Hemenway, D. (PI)

ARTSTUDI 254: Kinetic Sculpture

This course is focused on developing a practical, hands on understanding of kinetic mechanisms applied to objects and materials in sculpture and installation. Class time will take the form of lectures and technical demos, and hands-on labs where you will be exposed to different strategies for making movement in the physical world. Topics investigated include Rube Goldberg machines, devices of wonder, interactivity, audience experience and participation.
Last offered: Autumn 2019 | UG Reqs: WAY-CE | Repeatable 2 times (up to 8 units total)

ARTSTUDI 258: Resisting Monuments at the End of the World

This hands-on contemporary art and sculpture class explores falling monuments and rising memorials around the world. Departing from individualistic hero narratives of traditional monuments we address collective agency and new forms of shared power. Students make models and sculptures of reimagined anti-monuments through weekly assignments. Classes require reading, discussing, making artwork for critiques, and include lectures, artist examples, and guest artists.
Terms: Win | Units: 4 | UG Reqs: WAY-CE

ARTSTUDI 262: Performing with Digital Media

This interdisciplinary studio course will explore time-based media through the practice of live visual performance with an emphasis on digital means of production. Through a series of individual and collaborative assignments, students will learn to utilize software and sensors as a means of controlling and manipulating moving imagery in a performative context. Art historical references of animation, video art, installation, and audio/visual performance will guide conceptual frameworks for class instruction, lectures, and projects. No previous experience is required.
Last offered: Winter 2020 | UG Reqs: WAY-CE

ARTSTUDI 264: Advanced Interaction Design

This upper level studio course will continue and create a sustained investigation into designed interactivity in real space. Students will create interactive installations, or public interventions using sensors or other computational devices. Prerequisites include one of the following - Embodied Interfaces, Media Archaeologies, Making it with Arduino, Digital Art 1, Electronic Art or permission of instructor.
Last offered: Winter 2019 | UG Reqs: WAY-CE

ARTSTUDI 266: Sculptural Screens / Malleable Media (ARTSTUDI 166)

In this mixed intro and upper level studio course, students will experiment with video and computational outputs embedded in physical scenarios. What new physical formats are made possible by contemporary screen and projection-mapping technologies? How can we make expressive use of LCD screens, pico projectors, i-pad arrays, and LEDs? The class will address the screen as sculptural medium by examining established artists like Nam June Paik, Michael Snow, Tony Oursler, and Pippilotti Rist, as well as exploring emerging contemporary artists tackling this medium. Prerequisites to take the class at the 266 upper level include one of the following: Intro to Digital/Physical Design, Embodied Interfaces, Media Archaeologies, Making it with Arduino, Digital Art 1, Electronic Art or permission of instructor. The intro level 166 course can be taken with no prerequisites.
Terms: Spr | Units: 4 | UG Reqs: WAY-CE

ARTSTUDI 267: Emerging Technology Studio

This course is an upper level studio course featuring a different guest artist each year whose artwork makes use of emerging technologies. Course material will be based on the guest artist's area of expertise. Past examples include artists whose work focuses on Data Visualization, Live Digital Performance and Virtual Reality. Prerequisites are determined by the subject matter, and course enrollment is decided by the instructor on the first day of class. Please attend the first class for admission. For spring 2020, Emerging Technology Studio will be taught by Veronica Graham ( www.vagraham.com) on the topic of ¿World Building - inside and outside of Virtual Reality¿. Each week the course will focus on a different aspect of building a world, with an emphasis on crafting narratives that connect the virtual environment with a physical space. Veronica Graham is a new media artist and printmaker whose work spans comics, sculpture, and VR artworks. Inspired by today's rapidly changing environment, she sees her art practice as a form of world building. Each of her works is the creation of place or artifact, calling attention to how fiction is woven into our reality.
Last offered: Spring 2020 | UG Reqs: WAY-CE | Repeatable for credit

ARTSTUDI 270: Advanced Photography Seminar

Students interested in taking this class should apply with a project proposal they aim to develop over the length of the course. Since these projects require a considerable amount of independent work outside of class time, each student must submit a 1-to-2-page description outlining the subject they want to focus on, and a portfolio featuring some images of work they have already created in that realm. Upon careful evaluation, students with the strongest proposals will be selected. At the beginning of the course, all students will be provided with the necessary equipment and tools of support needed to execute their projects. The culmination of the course will be a carefully prepared final showing of work through different media - exhibition, print, virtual format - that each require their own specific lay-out and mode of presentation. This course may be repeated for credit.nnPrerequisite: ARTSTUDI 277 or equivalent.
Last offered: Spring 2019 | UG Reqs: WAY-CE | Repeatable for credit


This course is dedicated to creating at the crossroads of art and cinema. This experimental video art course will address practical filmmaking, taking as its baseline assumption the notion that experimentation is crucial to overcoming encrusted social, aesthetic, intellectual, and ideological norms. Over the course of the quarter, students will build familiarity with the the myriad components of cinematic creation, including directing, editing, camera operation, lighting, sound design, After Effects and color grading. They will create cinematic video informed by viewing and discussion of key works from the history of experimental cinema.No prerequisite required.
Terms: Spr | Units: 4 | UG Reqs: WAY-CE
Instructors: Jackson, G. (PI)
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