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81 - 90 of 146 results for: ARTSTUDI

ARTSTUDI 182: Queered Tech and Speculative Design

What does it mean to `queer' something? Expanding this term's meaning beyond gender and sexuality, `to queer' is to question, challenge, subvert, and reimagine social norms and structures of power. In this course, we build from queer theory to consider invisible assumptions and biases in everyday objects, then design technologies that propose new ways of being. For example: What would a clock look like if it were designed for a world without capitalist notions of productivity? Students will create three electronic artworks using Arduino micro-controllers, sensors, light, motors, and sound. Tutorials will provide fundamental instruction in electronics and programming. This is an introductory art course with no prerequisites.
Last offered: Winter 2022 | UG Reqs: WAY-CE | Repeatable 2 times (up to 8 units total)

ARTSTUDI 182M: Queer Storytelling: We Have Always Been Here

For centuries, storytelling has been used as a way to connect with those around us and to bring others into our inner world. QTBIPOC communities use storytelling as a way to be recognized and carve our own space within a cis-heteronormative society. In this practice and discussion-based course, students will create visual stories drawing from their own life, memory and imagination. We will experiment with various mediums such as collage, mixed media, or video performance. By centering stories by QTBIPOC we can continue to subvert the dominant narrative and ultimately create a future where everyone belongs.
Last offered: Autumn 2021 | UG Reqs: WAY-CE

ARTSTUDI 185: Interactive Storytelling

This course explores strategies for crafting interactive stories. It takes students from story-teller to game designer to book maker. Through a series of narrative exercises, readings, lectures, and technical demos; students create a story-based game and a companion printed risograph zine. The story's visual and spatial structure are authored using Twine, a free online tool that lets anyone new to programming create their own interactive games in a web page. The zine will act as a guide for building the storyworld and an archive for the concepts being explored.
Last offered: Autumn 2020 | UG Reqs: WAY-CE

ARTSTUDI 186: Black Experimental Narrative (AFRICAAM 186)

How do Black video artists and filmmakers use materials, space, and language to construct the subjective space of storytelling? Black Experimental Narrative surveys the aesthetics, history, and theories that characterize experimental Black cinema and video art through a comprehensive range of filmmakers and artists that have contributed work to the canon. As a class project, we will work collectively to design and publish an original publication featuring a selection of work created during the course.
Terms: Aut | Units: 4 | UG Reqs: WAY-CE
Instructors: Weefur, L. (PI)

ARTSTUDI 187: Animation, Memory, and the Self-Portrait

This introductory experimental animation and media course will explore color, images, and the remains of our memories to reconstruct, reimagine, and expand ideas of the Westernized archetype of self-portraiture. Where do fiction and autobiography embrace? What does self-portraiture have to do with either? Students will animate their findings using collage, video, drawing, and repetition. We will first gather sounds, memories, found objects, and new experiences to workshop our personal self-portrait. An essay by Toni Morrison, "The Site of Memory", and a variety of experimental media practices will guide us. The final project will be a collaborative installation-performance, using source material created during the class. No prior experience of animation, performance, video, or sound editing is required.
Terms: Aut | Units: 4 | UG Reqs: WAY-CE
Instructors: Oparah, N. (PI)

ARTSTUDI 188: Papermaking: Eastern and Western Traditions

TBD
Terms: Win | Units: 4
Instructors: Wilson, M. (PI)

ARTSTUDI 201: Art Practice Major Seminar

In this WIM course, students develop writing skills specific to the Art Practice discipline, including Artists Statements, Research Statements, and Grant Proposals, which are required of all professional artists. These written materials are created in tandem with a paired body of exploratory artwork which the texts elucidate and inform. Through iterations of writing and artworks, students experience how each of these practices, writing about artwork and making artwork, refine and advance each other. Students leave this course with an articulated artistic vision, an understanding of the specific context in which they see their work developing, and a set of research questions on which to base future bodies of work. The critical thinking, writing, research techniques and artistic materials developed in this course will prepare students for the more self-directed work required in the 200 level studio courses and in the Major Capstone course leading to the majors senior exhibition. This course also prepares all Art Practice majors to produce the written and portfolio materials required for our honors application (an Artists Statement, Work Proposal and Portfolio), should they desire to do so.
Terms: Win | Units: 5 | UG Reqs: WAY-CE

ARTSTUDI 215: Metaspore: The Networked Sensorium (ARTSINST 215)

Metaspore is a research initiative founded by conceptual artist Anicka Yi to generate "spores" of social trust and interdisciplinary exploration for the 21st century. Recognizing a planetary paradigm shift fueled by the multivalent advances and crises of our time, Metaspore applies Yi's artistic practice as a philosophy for bringing the arts and sciences together in action before a new paradigm solidifies. For Metaspore: The Networked Sensorium, Yi and instructor Miguel Novelo will guide students through immersive media and extended reality experiments exploring both the human and more-than-human sensorium. This class will question how we can augment our own perceptions and intuitions, while also considering the diverse sensory ecologies of other life forms and incorporating these ideas into our immersive practices. Technologies explored include game engines, 360 video, 3D scanning, photogrammetry, spatial audio, etc. Field work will include lab and studio visits, as well as a nature retreat within the Bay Area. Limited enrollment; students must submit application (http://bit.ly/3WAf6fT) for consideration by March 1, 2023. Please contact Stanford Arts Institute artsinstitute@stanford.edu for more information.
Terms: Spr | Units: 4

ARTSTUDI 230: Interdisciplinary Art Survey

This course is designed to develop diversity of concepts and strategies within the student's artistic practice. The course includes a survey of artists using different media taught in the department's studio program such as painting, drawing, video and digital art, printmaking, photography, and sculpture. This seminar-style class seeks to expand the artistic practice outside of traditional media boundaries and focuses on the translation of concepts across various media. Art Practice majors and minors only. (upper level)
Last offered: Winter 2021 | UG Reqs: WAY-CE

ARTSTUDI 231A: Interactive Art: Making it with Arduino (ARTSTUDI 130)

Students use electronics and software to create kinetic and interactive elements in artwork. No prior knowledge of electronics or software is required. Students learn to program the Arduino, a small easy-to-use microprocessor control unit ( see http://www.arduino.cc/ ). Learn to connect various sensors such as light, motion, sound and touch and use them to control software. Learn to interface actuators like motors, lights and solenoids to create movement. Learn to connect the Arduino to theMAX/MSP/Jitter programming environment to create media-intensive video and audio environments. Explore the social dimensions of electronic art. (lower level)
Terms: Win | Units: 4
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