Print Settings
 

ARTSTUDI 181: From Dissection to Monster

The focus of this class is to create an artwork that explores the relationship between creators and the `monsters¿ they create. The course explores the role of the artist as an innovator, experimenter, inventor, entrepreneur, and creative researcher. Students will perform a robust dissection and mapping of a modern technology and then emerge an artwork incorporating the constituent parts and informed by the dissection. n nAlmost anything that we create can become monstrous. One hopes for the best, but never knows just how it might play out. The story of humankind is partially a history of the twists and turns posited by technological innovation. The complex relationship between intention and context sometimes converge in mysterious and unpredictable ways resulting inn corruption in creative strategies, machines, architecture, designs and creative expression. n nThee class is inspired by the classic Gothic literature, Frankenstein, by Marry Shelly., a tragic story about Victor Frankenstein¿s failure to accept responsibility for the consequences of bringing new life into the world.
Terms: not given this year | Units: 4 | Grading: Letter or Credit/No Credit

ARTSTUDI 233: Let's Make a Monster: Critical Making (FILMSTUD 233, FILMSTUD 433)

Ever since Frankenstein unleashed his monster onto the world in Mary Shelley¿s novel from 1818, the notion of ¿technology-out-of-control¿ has been a constant worry of modern societies, plaguing more optimistic visions of progress and innovation with fears that modern machines harbor potentials that, once set in motion, can no longer be tamed by their human makers. In this characteristically modern myth, the act of making ¿ and especially technological making ¿ gives rise to monsters. As a cautionary tale, we are therefore entreated to look before we leap, to go slow and think critically about the possible consequences of invention before we attempt to make something radically new. However, this means of approaching the issue of human-technological relations implies a fundamental opposition between thinking and making, suggesting a split between cognition as the specifically human capacity for reflection versus a causal determinism-without-reflection that characterizes the machinic or the technical. Nevertheless, recent media theory questions this dichotomy by asserting that technologies are inseparable from humans¿ abilities to think and to act in the world, while artistic practices undo the thinking/making split more directly and materially, by taking materials ¿ including technologies ¿ as the very medium of their critical engagement with the world. Drawing on impulses from both media theory and art practice, ¿critical making¿ names a counterpart to ¿critical thinking¿ ¿ one that utilizes technologies to think about humans¿ constitutive entanglements with technology, while recognizing that insight often comes from errors, glitches, malfunctions, or even monsters. Co-taught by a practicing artist and a media theorist, this course will engage students in hands-on critical practices involving both theories and technologies. Let¿s make a monster!
Terms: Spr | Units: 5 | Grading: Letter (ABCD/NP)

ENGLISH 10A: Introduction to English I: Mapping Monsters in British Literaturen650-1650

Werewolves, dragons, cannibals, witches, sea monsters, faeries, moral monstrosity, madness, the uncanny and the grotesque the monstrous is frightening, fury-filled, unknowable, and seductive. Monsters inhabit the literary imagination and the historic landscape. Monsters live on the margins of society; they are culturally and ideologically fraught; they exhibit sexual, racial, religious, and physical difference. In this course, we shall examine the depiction and meaning of the monster in literature, manuscript images, and maps from England and Wales from about 650CE to 1650CE.
Terms: Aut | Units: 5 | Grading: Letter (ABCD/NP)
Instructors: ; Treharne, E. (PI)

ENGLISH 10UK: Lost in the Myths of Time

Robin Hood the Outlaw; Grendel, the monster of the moors; medieval battle-sites; early roadways: the remnants of medieval villages visible through Google Earth and cyber-visualization: this course will explore what ancient English landscapes and landmarks reveal about culture, society, politics, nation and identity a thousand years ago. (Mandatory for participants in the Lost in the Myths of Time Bing Overseas Seminar)
Terms: not given this year | Units: 1 | Grading: Letter or Credit/No Credit

FILMSTUD 127: Monster Movies: Frankenstein & Film

When Mary Shelley bid [her] hideous progeny go forth and prosper in the 1831 introduction to the revised edition of her novel, she could scarcely have imagined how successful her tale would be in reproducing itself. It is estimated that over 200 film adaptations of Frankenstein have been produced, spanning from Thomas Edison's 1910 single-reel silent film to digitally-enhanced CGI spectacles like Van Helsing (2004) and I, Frankenstein (2014). The films seldom fail to say something about the social settings in which they were produced, and quite often they comment reflexively on the medium of film itself. The monsters depicted can thus be interrogated in terms of the social-semiotic processes by which certain subjectivities and bodies are constituted as the normative ideals of humanity while others are excluded as aberrations. On the other hand, the films offer a register of the historically contingent relations between humans and their technologies not least among them, the relation of the spectator to the cinematic medium and apparatus. nIn this lecture-based course, we shall therefore investigate monstrosity on a number of levels: from the social level at which people are defined on the basis of gender, race, class, or disability in relation to privileged forms of embodiment and subjectivity, all the way up to the technological level at which human beings are arguably being reconfigured at present into cyborgs or human-technological hybrids. We will approach these and other questions by way of a selection of Frankenstein films, which we will view, read about, and discuss in detail. It will be important, though, that we not lose sight of the filmic nature of our texts; one objective of the course should therefore be a better understanding of the formal properties of the medium of film how things are depicted, not just what is thematized.
Terms: not given this year | Units: 4 | Grading: Letter (ABCD/NP)

FILMSTUD 233: Let's Make a Monster: Critical Making (ARTSTUDI 233, FILMSTUD 433)

Ever since Frankenstein unleashed his monster onto the world in Mary Shelley¿s novel from 1818, the notion of ¿technology-out-of-control¿ has been a constant worry of modern societies, plaguing more optimistic visions of progress and innovation with fears that modern machines harbor potentials that, once set in motion, can no longer be tamed by their human makers. In this characteristically modern myth, the act of making ¿ and especially technological making ¿ gives rise to monsters. As a cautionary tale, we are therefore entreated to look before we leap, to go slow and think critically about the possible consequences of invention before we attempt to make something radically new. However, this means of approaching the issue of human-technological relations implies a fundamental opposition between thinking and making, suggesting a split between cognition as the specifically human capacity for reflection versus a causal determinism-without-reflection that characterizes the machinic or the technical. Nevertheless, recent media theory questions this dichotomy by asserting that technologies are inseparable from humans¿ abilities to think and to act in the world, while artistic practices undo the thinking/making split more directly and materially, by taking materials ¿ including technologies ¿ as the very medium of their critical engagement with the world. Drawing on impulses from both media theory and art practice, ¿critical making¿ names a counterpart to ¿critical thinking¿ ¿ one that utilizes technologies to think about humans¿ constitutive entanglements with technology, while recognizing that insight often comes from errors, glitches, malfunctions, or even monsters. Co-taught by a practicing artist and a media theorist, this course will engage students in hands-on critical practices involving both theories and technologies. Let¿s make a monster!
Terms: Spr | Units: 5 | Grading: Letter (ABCD/NP)

FILMSTUD 433: Let's Make a Monster: Critical Making (ARTSTUDI 233, FILMSTUD 233)

Ever since Frankenstein unleashed his monster onto the world in Mary Shelley¿s novel from 1818, the notion of ¿technology-out-of-control¿ has been a constant worry of modern societies, plaguing more optimistic visions of progress and innovation with fears that modern machines harbor potentials that, once set in motion, can no longer be tamed by their human makers. In this characteristically modern myth, the act of making ¿ and especially technological making ¿ gives rise to monsters. As a cautionary tale, we are therefore entreated to look before we leap, to go slow and think critically about the possible consequences of invention before we attempt to make something radically new. However, this means of approaching the issue of human-technological relations implies a fundamental opposition between thinking and making, suggesting a split between cognition as the specifically human capacity for reflection versus a causal determinism-without-reflection that characterizes the machinic or the technical. Nevertheless, recent media theory questions this dichotomy by asserting that technologies are inseparable from humans¿ abilities to think and to act in the world, while artistic practices undo the thinking/making split more directly and materially, by taking materials ¿ including technologies ¿ as the very medium of their critical engagement with the world. Drawing on impulses from both media theory and art practice, ¿critical making¿ names a counterpart to ¿critical thinking¿ ¿ one that utilizes technologies to think about humans¿ constitutive entanglements with technology, while recognizing that insight often comes from errors, glitches, malfunctions, or even monsters. Co-taught by a practicing artist and a media theorist, this course will engage students in hands-on critical practices involving both theories and technologies. Let¿s make a monster!
Terms: Spr | Units: 5 | Grading: Letter (ABCD/NP)

PHIL 350A: Model Theory

Back-and-forth arguments with applications to completeness, quantifier-elimination and omega-categoricity. Elementary extensions and the monster model. Preservation theorems. Interpolation and definability theorems. Imaginaries. Prerequisite: Phil151A or consent of the instructor.
Terms: not given this year | Units: 3 | Grading: Letter or Credit/No Credit
© Stanford University | Terms of Use | Copyright Complaints