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DESIGN 11: Visual Thinking (ME 101)

ME101 is the foundation class for all designers and creative people at Stanford. It teaches you how to access your creativity through a series of projects. Visual thinking, a powerful adjunct to other problem solving modalities, is developed and exercised in the context of solving some fun and challenging design problems. Along the way, the class expands your access to your imagination, helps you see more clearly with the "mind's eye", and learn how to do rapid visualization and prototyping. The emphasis on basic creativity, learning to build in the 3D world, and fluent and flexible idea production.
Terms: Aut, Win, Spr | Units: 4 | UG Reqs: GER:DB-EngrAppSci, WAY-CE

DESIGN 141: Product Design Methods (ME 115B)

This course will introduce the basic concepts of human factors and demonstrate the importance of understanding and considering human capabilities and limits in product and system design. This will include an overview of both cognitive and physical human characteristics, methods to analyze human factors constraints, and design methods for prototyping and evaluating the usability of physical products and systems. In this course individual- and team-based design projects are used to emphasize the integration between human factors analysis and evaluation, authoring design requirements and translating these to both physical products and systems. Prerequisites: ME101, ME115A, ME110. Strongly recommended: ME102, Psych 1.
Terms: Win | Units: 4 | UG Reqs: GER:DB-EngrAppSci
Instructors: ; Follmer, S. (PI)

ME 101: Visual Thinking (DESIGN 11)

ME101 is the foundation class for all designers and creative people at Stanford. It teaches you how to access your creativity through a series of projects. Visual thinking, a powerful adjunct to other problem solving modalities, is developed and exercised in the context of solving some fun and challenging design problems. Along the way, the class expands your access to your imagination, helps you see more clearly with the "mind's eye", and learn how to do rapid visualization and prototyping. The emphasis on basic creativity, learning to build in the 3D world, and fluent and flexible idea production.
Terms: Aut, Win, Spr | Units: 4 | UG Reqs: GER:DB-EngrAppSci, WAY-CE

ME 105: Designing for Impact

This course will introduce the design thinking process and skills, and explore unique challenges of solving problems and initiating action for public good. Design skills such as need-finding, insight development, and prototyping will be learned through hands-on project work with a community partner and a particular emphasis on the elements required to be effective in the social sector. This is a Cardinal Course certified by the Haas Center for Public Service. ME101 recommended.
Last offered: Spring 2020 | Units: 3

ME 115B: Product Design Methods (DESIGN 141)

This course will introduce the basic concepts of human factors and demonstrate the importance of understanding and considering human capabilities and limits in product and system design. This will include an overview of both cognitive and physical human characteristics, methods to analyze human factors constraints, and design methods for prototyping and evaluating the usability of physical products and systems. In this course individual- and team-based design projects are used to emphasize the integration between human factors analysis and evaluation, authoring design requirements and translating these to both physical products and systems. Prerequisites: ME101, ME115A, ME110. Strongly recommended: ME102, Psych 1.
Terms: Win | Units: 4 | UG Reqs: GER:DB-EngrAppSci
Instructors: ; Follmer, S. (PI)
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