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CME 257: Advanced Topics in Scientific Computing with Julia

This course will rapidly introduce students to the Julia programming language, with the goal of giving students the knowledge and experience necessary to navigate the language and package ecosystem while using Julia for their own scientific computing needs. The course will begin with learning the basics of Julia, and then introduce students to git version control and package development. Additional topics include: common packages, parallelism, interfacing with shared object libraries, and aspects of Julia's implementation (e.g. core numerical linear algebra). Lectures will be interactive, with an emphasis on collaboration and learning by example. Prerequisites: Data structures at the level of CS106B, experience with one or more scientific computing languages (e.g. Python, Matlab, or R), and some familiarity with the Unix shell. No prior experience with Julia or git is required.
Last offered: Autumn 2019 | Units: 1

COMM 122: Trust and Safety (CS 152, INTLPOL 267)

Trust and Safety is an emerging field of professional and academic effort to build technologies that allow people to positively use the internet while being safe from harm. This course provides an introduction to the ways online services are abused to cause real human harm and the potential social, operational, product, legal and engineering responses. Students will learn about fraud, account takeovers, the use of social media by terrorists, misinformation, child exploitation, harassment, bullying and self-harm. This will include studying both the technical and sociological roots of these harms and the ways various online providers have responded. The class is taught by a practitioner, a professor of communication, a political scientist, and supplemented by guest lecturers from tech companies and nonprofits. Cross-disciplinary teams of students will spend the quarter building a technical and policy solution to a real trust and safety challenge, which will include the application of AI technologies to detecting and stopping abuse. For those taking this course for CS credit, the prerequisite is CS106B or equivalent programming experience and this course fulfills the Technology in Society requirement. Content note: This class will cover real-world harmful behavior and expose students to potentially upsetting material.
Terms: Spr | Units: 3

CS 41: Hap.py Code: The Python Programming Language

This course is about the fundamentals and contemporary usage of the Python programming language. The primary focus is on developing best practices in writing Python and exploring the extensible and unique parts of the Python language. Topics include: Pythonic conventions, data structures such as list comprehensions, anonymous functions, iterables, powerful built-ins (e.g. map, filter, zip), and Python libraries. For the last few weeks, students will work with course staff to develop their own significant Python project. Prerequisite: CS106B, CS106X, or equivalent.
Last offered: Spring 2023 | Units: 2

CS 80E: Dissecting The Modern Computer

In this course, students will be given a high-level, accessible introduction to computer architecture through the use of the RISC-V ISA. Through a series of interactive units, students will learn about the inner-workings of computers, from the execution of our programs all the way down to the hardware that runs them. Topics include simple digital circuits, assembly, simple processors, memory systems (Cache, DRAM, Disk), and bonus topics like GPU's. After completing this class, students should have a newfound appreciation for how incredible computational technology is, as well as direction to fantastic classes that delve into some of these topics in more detail, like CS149, EE108, and EE180. Prerequisite: CS106B.
Terms: Aut | Units: 2
Instructors: ; Master, T. (PI)

CS 100BACE: Problem-solving Lab for CS106B

Additional problem solving practice for the introductory CS course CS106B. Sections are designed to allow students to acquire a deeper understanding of CS and its applications, work collaboratively, and develop a mastery of the material. Limited enrollment, permission of instructor required. Concurrent enrollment in CS 106B required.
Terms: Aut, Win, Spr | Units: 1

CS 103: Mathematical Foundations of Computing

What are the theoretical limits of computing power? What problems can be solved with computers? Which ones cannot? And how can we reason about the answers to these questions with mathematical certainty? This course explores the answers to these questions and serves as an introduction to discrete mathematics, computability theory, and complexity theory. At the completion of the course, students will feel comfortable writing mathematical proofs, reasoning about discrete structures, reading and writing statements in first-order logic, and working with mathematical models of computing devices. Throughout the course, students will gain exposure to some of the most exciting mathematical and philosophical ideas of the late nineteenth and twentieth centuries. Specific topics covered include formal mathematical proofwriting, propositional and first-order logic, set theory, binary relations, functions (injections, surjections, and bijections), cardinality, basic graph theory, the pigeonhole principle, mathematical induction, finite automata, regular expressions, the Myhill-Nerode theorem, context-free grammars, Turing machines, decidable and recognizable languages, self-reference and undecidability, verifiers, and the P versus NP question. Students with significant proofwriting experience are encouraged to instead take CS154. Students interested in extra practice and support with the course are encouraged to concurrently enroll in CS103A. Prerequisite: CS106B or equivalent. CS106B may be taken concurrently with CS103.
Terms: Aut, Win, Spr, Sum | Units: 3-5 | UG Reqs: GER:DB-Math, WAY-FR

CS 106B: Programming Abstractions

Abstraction and its relation to programming. Software engineering principles of data abstraction and modularity. Object-oriented programming, fundamental data structures (such as stacks, queues, sets) and data-directed design. Recursion and recursive data structures (linked lists, trees, graphs). Introduction to time and space complexity analysis. Uses the programming language C++ covering its basic facilities. Prerequisite: 106A or equivalent.
Terms: Aut, Win, Spr, Sum | Units: 3-5 | UG Reqs: GER:DB-EngrAppSci, WAY-FR

CS 106L: Standard C++ Programming Laboratory

This class explores features of the C++ programming language beyond what's covered in CS106B. Topics include core C++ language features (e.g. const-correctness, operator overloading, templates, move semantics, and lambda expressions) and standard libraries (e.g. containers, algorithms, and smart pointers). Pre- or corequisite: CS106B or equivalent. Prerequisite: CS106B or equivalent. CS106L may be taken concurrently with CS106B.
Terms: Aut, Win, Spr | Units: 1

CS 106M: Enrichment Adventures in Programming Abstractions

This enrichment add-on is a companion course to CS106B to explore additional topics and go into further depth. Specific topics to be announced per-quarter; past topics have included search engines, pattern recognition, data compression/encryption, error correction, digital signatures, and numerical recipes. Students must be co-enrolled in CS106B. Refer to cs106m.stanford.edu for more information.
Terms: Aut | Units: 1
Instructors: ; Zelenski, J. (PI)

CS 106S: Coding for Social Good

Survey course on applications of fundamental computer science concepts from CS 106B to problems in the social good space (such as health, trust & safety, government, security, education, and environment). Each week consists of in-class activities designed and delivered by student instructors. Introduces students to JavaScript and the basics of web development. Some of the topics we will cover include mental health chatbots, tumor classification with basic machine learning, sentiment analysis of tweets on refugees, the basics of open source software, and principles of cybersecurity. For more information, visit cs106s.stanford.edu. Pre/Corequisite: CS106B. Cardinal Course certified by the Haas Center for Public Service
Terms: Aut, Spr | Units: 1
Instructors: ; Cain, J. (PI)

CS 107E: Computer Systems from the Ground Up

Introduction to the fundamental concepts of computer systems through bare metal programming on the Raspberry Pi. Explores how five concepts come together in computer systems: hardware, architecture, assembly code, the C language, and software development tools. Students do all programming with a Raspberry Pi kit and several add-ons (LEDs, buttons). Topics covered include: the C programming language, data representation, machine-level code, computer arithmetic, compilation, memory organization and management, debugging, hardware, and I/O. Enrollment limited to 40. Check website for details: http://cs107e.stanford.edu on student selection process. Prerequisite: CS106B or CS106X, and consent of instructor. There is a $75 course lab fee.
Terms: Win, Spr | Units: 3-5 | UG Reqs: WAY-FR

CS 124: From Languages to Information (LINGUIST 180, LINGUIST 280)

Extracting meaning, information, and structure from human language text, speech, web pages, social networks. Introducing methods (regex, edit distance, naive Bayes, logistic regression, neural embeddings, inverted indices, collaborative filtering, PageRank), applications (chatbots, sentiment analysis, information retrieval, question answering, text classification, social networks, recommender systems), and ethical issues in both. Prerequisites: CS106B, Python (at the level of CS106A), CS109 (or equivalent background in probability), and programming maturity and knowledge of UNIX equivalent to CS107 (or taking CS107 or CS1U concurrently).
Terms: Win | Units: 3-4 | UG Reqs: WAY-AQR

CS 129: Applied Machine Learning

(Previously numbered CS 229A.) You will learn to implement and apply machine learning algorithms. This course emphasizes practical skills, and focuses on giving you skills to make these algorithms work. You will learn about commonly used learning techniques including supervised learning algorithms (logistic regression, linear regression, SVM, neural networks/deep learning), unsupervised learning algorithms (k-means), as well as learn about specific applications such as anomaly detection and building recommender systems. This class is taught in the flipped-classroom format. You will watch videos and complete in-depth programming assignments and online quizzes at home, then come to class for discussion sections. This class will culminate in an open-ended final project, which the teaching team will help you on. Prerequisites: Programming at the level of CS106B or 106X, and basic linear algebra such as Math 51.
Terms: Win | Units: 3-4

CS 147L: Cross-platform Mobile App Development

The fundamentals of cross-platform mobile application development with a focus on the React Native framework (RN). Primary focus on developing best practices in creating apps for both iOS and Android by using Javascript and existing web + mobile development paradigms. Students will explore the unique aspects that made RN a primary tool for mobile development within Facebook, Instagram, Airbnb, Walmart, Tesla, and UberEats. Skills developed over the course will be consolidated by the completion of a final project. Required Prerequisites: CS106B.
Terms: Aut | Units: 3

CS 152: Trust and Safety (COMM 122, INTLPOL 267)

Trust and Safety is an emerging field of professional and academic effort to build technologies that allow people to positively use the internet while being safe from harm. This course provides an introduction to the ways online services are abused to cause real human harm and the potential social, operational, product, legal and engineering responses. Students will learn about fraud, account takeovers, the use of social media by terrorists, misinformation, child exploitation, harassment, bullying and self-harm. This will include studying both the technical and sociological roots of these harms and the ways various online providers have responded. The class is taught by a practitioner, a professor of communication, a political scientist, and supplemented by guest lecturers from tech companies and nonprofits. Cross-disciplinary teams of students will spend the quarter building a technical and policy solution to a real trust and safety challenge, which will include the application of AI technologies to detecting and stopping abuse. For those taking this course for CS credit, the prerequisite is CS106B or equivalent programming experience and this course fulfills the Technology in Society requirement. Content note: This class will cover real-world harmful behavior and expose students to potentially upsetting material.
Terms: Spr | Units: 3

CS 193U: Video Game Development in C++ and Unreal Engine

Hands-on game development in C++ using Unreal Engine 4, the game engine that triple-A games like Fortnite, PUBG, and Gears of War are all built on. Students will be introduced to the Unreal editor, game frameworks, physics, AI, multiplayer and networking, UI, and profiling and optimization. Project-based course where you build your own games and gain a solid foundation in Unreal's architecture that will apply to any future game projects. Pre-requisites: CS106B or CS106X required. CS107 and CS110 recommended.
Last offered: Autumn 2020 | Units: 3

CS 197: Computer Science Research

An onramp for students interested in breaking new ground in the frontiers of computer science. Course format features faculty lectures introducing the fundamentals of computer science research, alongside special interest group meetings that provide mentorship and feedback on a real research project. Lecture topics include reading technical papers, practicing oral communication and technical writing skills, and independently formulating research questions. Any student may enroll for 4 units and select a research area (AI, HCI, Systems, etc.) for a quarter-long team programming project with a Ph.D. student mentor. Space may be limited. Prerequisite: CS106B.
Terms: Aut, Win, Spr | Units: 3-4

CS 197C: Computer Science Research: CURIS Internship Onramp

A version of CS 197 designed specifically for students who will be participating in spring/summer CURIS internships OR have an ongoing research project with a (Ph.D. student or professor) mentor in the Stanford Computer Science department. An onramp for students interested in breaking new ground in the frontiers of computer science. Course format features faculty lectures introducing the fundamentals of computer science research, alongside mentorship and feedback from the CURIS or research mentor on a real research project. Students will attend the same lectures as CS197 and may enroll for 3 units. Lecture topics include reading technical papers, practicing oral communication and technical writing skills, and independently formulating research questions. Students must have commitment from their CURIS or research mentor for weekly check-in meetings. Prerequisite: CS106B.
Terms: Spr | Units: 3
Instructors: ; Miranda, B. (PI)

CS 198B: Additional Topics in Teaching Computer Science

Students build on the teaching skills developed in CS198. Focus is on techniques used to teach topics covered in CS106B. Prerequisite: successful completion of CS198.
Terms: Aut, Win, Spr | Units: 1

CS 229: Machine Learning (STATS 229)

Topics: statistical pattern recognition, linear and non-linear regression, non-parametric methods, exponential family, GLMs, support vector machines, kernel methods, deep learning, model/feature selection, learning theory, ML advice, clustering, density estimation, EM, dimensionality reduction, ICA, PCA, reinforcement learning and adaptive control, Markov decision processes, approximate dynamic programming, and policy search. Prerequisites: knowledge of basic computer science principles and skills at a level sufficient to write a reasonably non-trivial computer program in Python/NumPy to the equivalency of CS106A, CS106B, or CS106X, familiarity with probability theory to the equivalency of CS 109, MATH151, or STATS 116, and familiarity with multivariable calculus and linear algebra to the equivalency of MATH51 or CS205.
Terms: Aut, Win, Sum | Units: 3-4

CS 236G: Generative Adversarial Networks

Generative Adversarial Networks (GANs) have rapidly emerged as the state-of-the-art technique in realistic image generation. This course presents theoretical intuition and practical knowledge on GANs, from their simplest to their state-of-the-art forms. Their benefits and applications span realistic image editing that is omnipresent in popular app filters, enabling tumor classification under low data schemes in medicine, and visualizing realistic scenarios of climate change destruction. This course also examines key challenges of GANs today, including reliable evaluation, inherent biases, and training stability. After this course, students should be familiar with GANs and the broader generative models and machine learning contexts in which these models are situated. Prerequisites: linear algebra, statistics, CS106B, plus a graduate-level AI course such as: CS230, CS229 (or CS129), or CS221.
Last offered: Winter 2022 | Units: 3

CS 257: Introduction to Automated Reasoning

Automated logical reasoning has enabled substantial progress in many fields, including hardware and software verification, theorem-proving, and artificial in- telligence. Different application scenarios may require different automated rea- soning techniques and sometimes their combination. In this course, we will study widely-used logical theories as well as algorithms for answering whether formu- las in those theories are satisfiable. We will consider state-of-the-art automated reasoning techniques for propositional logic, first-order logic, and various first- order theories, such as linear arithmetic over reals and integers, uninterpreted functions, bit-vectors, and arrays. We will also consider ways to reason about combinations of those theories. Topics include: logical foundations, SAT-solving, techniques for first-order theorem proving, decision procedures for different first- order theories, theory combination, the DPLL(T) framework, and applications of automated reasoning in program analysis and hardware verification. Prerequisites: CS154 Introduction to the Theory of Computation, or CS106b Programming Abstractions and CS103 Mathematical Foundations of Computing, or consent of instructor
Terms: Aut | Units: 3

CS 269I: Incentives in Computer Science (MS&E 206)

Many 21st-century computer science applications require the design of software or systems that interact with multiple self-interested participants. This course will provide students with the vocabulary and modeling tools to reason about such design problems. Emphasis will be on understanding basic economic and game theoretic concepts that are relevant across many application domains, and on case studies that demonstrate how to apply these concepts to real-world design problems. Topics include auction and contest design, equilibrium analysis, cryptocurrencies, design of networks and network protocols, reputation systems, social choice, and social network analysis. Case studies include BGP routing, Bitcoin, eBay's reputation system, Facebook's advertising mechanism, Mechanical Turk, and dynamic pricing in Uber/Lyft. Prerequisites: CS106B/X and CS161, or permission from the instructor.
Terms: Spr | Units: 3
Instructors: ; Rubinstein, A. (PI)

CS 342: Building for Digital Health (MED 253)

This project-based course will provide a comprehensive overview of key requirements in the design and full-stack implementation of a digital health research application. Several pre-vetted and approved projects from the Stanford School of Medicine will be available for students to select from and build. Student teams learn about all necessary approval processes to deploy a digital health solution (data privacy clearance/I RB approval, etc.) and be guided in the development of front-end and back-end infrastructure using best practices. The final project will be the presentation and deployment of a fully approved digital health research application. CS106A, CS106B, Recommended: CS193P/A, CS142, CS47, CS110. Limited enrollment for this course. Apply for enrollment permission here: https://stanforduniversity.qualtrics.com/jfe/form/SV_9ThVhqf4zyhzheS
Terms: Win | Units: 3-4

CS 448P: Hacking the Pandemic

This timely project-based course provides a venue for students to apply their skills in computing and other areas to help people cope with the Coronavirus Disease 2019 (CoViD-19) pandemic. In addition to brief lectures, guest speakers, and moderated discussions and brainstorming sessions, the course will primarily consist of self-organized team projects where students find creative ways to contribute by leveraging any and all computational tools at our disposal (e.g., algorithms, app development, HCI, remote interaction and communication, data visualization, modeling and simulation, fabrication and 3d printing, design, computer games, VR, computer systems and networking, AI, statistics, bioinformatics, etc.). Prerequisite: CS106B.
Last offered: Spring 2020 | Units: 3

EE 274: Data Compression: Theory and Applications

The course focuses on the theory and algorithms underlying modern data compression. The first part of the course introduces techniques for entropy coding and for lossless compression. The second part covers lossy compression including techniques for multimedia compression. The last part of the course will cover advanced theoretical topics and applications, such as neural network based compression, distributed compression, and computation over compressed data. Prerequisites: basic probability and programming background (EE178, CS106B or equivalent), a course in signals and systems (EE102A), or instructor's permission.
Terms: Aut | Units: 3

EE 277: Bandit Learning: Behaviors and Applications (MS&E 237A)

The subject of reinforcement learning addresses the design of agents that improve decisions over time while operating within complex and uncertain environments. This first course of the sequence restricts attention to the special case of bandit learning, which focuses on environments in which all consequences of an action are realized immediately. This course covers desired agent behaviors and principled scalable approaches to realizing such behavior. Topics include learning from trial and error, exploration, contextualization, generalization, and representation learning. Motivating examples will be drawn from recommendation systems, crowdsourcing, education, and generative artificial intelligence. Homework assignments primarily involve programming exercises carried out in Colab, using the python programming language and standard libraries for numerical computation and machine learning. Prerequisites: programming (e.g., CS106B), probability (e.g., MS&E 121, EE 178 or CS 109), machine learning (e.g., EE 104/ CME 107, MS&E 226 or CS 229).
Terms: Aut | Units: 3

ENERGY 104: Sustainable Energy for 9 Billion (ENERGY 204)

This course explores the global transition to a sustainable global energy system. We will formulate and program simple models for future energy system pathways. We will explore the drivers of global energy demand and carbon emissions, as well as the technologies that can help us meet this demand sustainably. We will consider constraints on the large-scale deployment of technology and difficulties of a transition at large scales and over long time periods. Assignments will focus on building models of key aspects of the energy transition, including global, regional and sectoral energy demand and emissions as well as economics of change. Prerequisites: students should be comfortable with calculus and linear algebra (e.g. Math 20, Math 51) and be familiar with computer programming (e.g. CS106A, CS106B). We will use the Python programming language to build our models.
Terms: Win | Units: 3 | UG Reqs: WAY-AQR

ENERGY 204: Sustainable Energy for 9 Billion (ENERGY 104)

This course explores the global transition to a sustainable global energy system. We will formulate and program simple models for future energy system pathways. We will explore the drivers of global energy demand and carbon emissions, as well as the technologies that can help us meet this demand sustainably. We will consider constraints on the large-scale deployment of technology and difficulties of a transition at large scales and over long time periods. Assignments will focus on building models of key aspects of the energy transition, including global, regional and sectoral energy demand and emissions as well as economics of change. Prerequisites: students should be comfortable with calculus and linear algebra (e.g. Math 20, Math 51) and be familiar with computer programming (e.g. CS106A, CS106B). We will use the Python programming language to build our models.
Terms: Win | Units: 3

INTLPOL 267: Trust and Safety (COMM 122, CS 152)

Trust and Safety is an emerging field of professional and academic effort to build technologies that allow people to positively use the internet while being safe from harm. This course provides an introduction to the ways online services are abused to cause real human harm and the potential social, operational, product, legal and engineering responses. Students will learn about fraud, account takeovers, the use of social media by terrorists, misinformation, child exploitation, harassment, bullying and self-harm. This will include studying both the technical and sociological roots of these harms and the ways various online providers have responded. The class is taught by a practitioner, a professor of communication, a political scientist, and supplemented by guest lecturers from tech companies and nonprofits. Cross-disciplinary teams of students will spend the quarter building a technical and policy solution to a real trust and safety challenge, which will include the application of AI technologies to detecting and stopping abuse. For those taking this course for CS credit, the prerequisite is CS106B or equivalent programming experience and this course fulfills the Technology in Society requirement. Content note: This class will cover real-world harmful behavior and expose students to potentially upsetting material.
Terms: Spr | Units: 3

LINGUIST 180: From Languages to Information (CS 124, LINGUIST 280)

Extracting meaning, information, and structure from human language text, speech, web pages, social networks. Introducing methods (regex, edit distance, naive Bayes, logistic regression, neural embeddings, inverted indices, collaborative filtering, PageRank), applications (chatbots, sentiment analysis, information retrieval, question answering, text classification, social networks, recommender systems), and ethical issues in both. Prerequisites: CS106B, Python (at the level of CS106A), CS109 (or equivalent background in probability), and programming maturity and knowledge of UNIX equivalent to CS107 (or taking CS107 or CS1U concurrently).
Terms: Win | Units: 3-4 | UG Reqs: WAY-AQR

LINGUIST 280: From Languages to Information (CS 124, LINGUIST 180)

Extracting meaning, information, and structure from human language text, speech, web pages, social networks. Introducing methods (regex, edit distance, naive Bayes, logistic regression, neural embeddings, inverted indices, collaborative filtering, PageRank), applications (chatbots, sentiment analysis, information retrieval, question answering, text classification, social networks, recommender systems), and ethical issues in both. Prerequisites: CS106B, Python (at the level of CS106A), CS109 (or equivalent background in probability), and programming maturity and knowledge of UNIX equivalent to CS107 (or taking CS107 or CS1U concurrently).
Terms: Win | Units: 3-4

MED 253: Building for Digital Health (CS 342)

This project-based course will provide a comprehensive overview of key requirements in the design and full-stack implementation of a digital health research application. Several pre-vetted and approved projects from the Stanford School of Medicine will be available for students to select from and build. Student teams learn about all necessary approval processes to deploy a digital health solution (data privacy clearance/I RB approval, etc.) and be guided in the development of front-end and back-end infrastructure using best practices. The final project will be the presentation and deployment of a fully approved digital health research application. CS106A, CS106B, Recommended: CS193P/A, CS142, CS47, CS110. Limited enrollment for this course. Apply for enrollment permission here: https://stanforduniversity.qualtrics.com/jfe/form/SV_9ThVhqf4zyhzheS
Terms: Win | Units: 3-4

MS&E 206: Incentives in Computer Science (CS 269I)

Many 21st-century computer science applications require the design of software or systems that interact with multiple self-interested participants. This course will provide students with the vocabulary and modeling tools to reason about such design problems. Emphasis will be on understanding basic economic and game theoretic concepts that are relevant across many application domains, and on case studies that demonstrate how to apply these concepts to real-world design problems. Topics include auction and contest design, equilibrium analysis, cryptocurrencies, design of networks and network protocols, reputation systems, social choice, and social network analysis. Case studies include BGP routing, Bitcoin, eBay's reputation system, Facebook's advertising mechanism, Mechanical Turk, and dynamic pricing in Uber/Lyft. Prerequisites: CS106B/X and CS161, or permission from the instructor.
Terms: Spr | Units: 3
Instructors: ; Rubinstein, A. (PI)

MS&E 237A: Bandit Learning: Behaviors and Applications (EE 277)

The subject of reinforcement learning addresses the design of agents that improve decisions over time while operating within complex and uncertain environments. This first course of the sequence restricts attention to the special case of bandit learning, which focuses on environments in which all consequences of an action are realized immediately. This course covers desired agent behaviors and principled scalable approaches to realizing such behavior. Topics include learning from trial and error, exploration, contextualization, generalization, and representation learning. Motivating examples will be drawn from recommendation systems, crowdsourcing, education, and generative artificial intelligence. Homework assignments primarily involve programming exercises carried out in Colab, using the python programming language and standard libraries for numerical computation and machine learning. Prerequisites: programming (e.g., CS106B), probability (e.g., MS&E 121, EE 178 or CS 109), machine learning (e.g., EE 104/ CME 107, MS&E 226 or CS 229).
Terms: Aut | Units: 3

STATS 229: Machine Learning (CS 229)

Topics: statistical pattern recognition, linear and non-linear regression, non-parametric methods, exponential family, GLMs, support vector machines, kernel methods, deep learning, model/feature selection, learning theory, ML advice, clustering, density estimation, EM, dimensionality reduction, ICA, PCA, reinforcement learning and adaptive control, Markov decision processes, approximate dynamic programming, and policy search. Prerequisites: knowledge of basic computer science principles and skills at a level sufficient to write a reasonably non-trivial computer program in Python/NumPy to the equivalency of CS106A, CS106B, or CS106X, familiarity with probability theory to the equivalency of CS 109, MATH151, or STATS 116, and familiarity with multivariable calculus and linear algebra to the equivalency of MATH51 or CS205.
Terms: Aut, Win, Sum | Units: 3-4
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