2012-2013 2013-2014 2014-2015 2015-2016 2016-2017
Browse
by subject...
    Schedule
view...
 

1 - 1 of 1 results for: EE 267: Virtual Reality

EE 267: Virtual Reality

OpenGL, real-time rendering, 3D display systems, display optics & electronics, IMUs and sensors, tracking, haptics, rendering pipeline, multimodal human perception and depth perception, stereo rendering, presence. Emphasis on VR technology. Hands-on programming assignments. The 3-unit version requires a final programming assignment in which you create your own virtual environment. The 4-unit version requires a final course project and written report in lieu of the final assignment. Prerequisites: Strong programming skills, EE 103 or equivalent. Helpful: basic computer graphics / OpenGL.
Terms: Spr | Units: 3-4 | Grading: Letter or Credit/No Credit
Filter Results:
term offered
updating results...
number of units
updating results...
time offered
updating results...
days
updating results...
UG Requirements (GERs)
updating results...
component
updating results...
career
updating results...
© Stanford University | Terms of Use | Copyright Complaints