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31 - 40 of 295 results for: ME

ME 104S: Designing Your Stanford (EDUC 118S)

DYS uses a Design Thinking approach to help Freshmen and Sophomores learn practical tools and ideas to make the most of their Stanford experience. Topics include the purpose of college, major selection, educational wayfinding, and innovating college outcomes - all applied through an introduction to Design Thinking. This seminar class incorporates small group discussion, in-class activities, field exercises, personal reflection, and individual coaching. Admission to be confirmed by email to Axess registered students prior to first class session.
Terms: Aut, Win, Spr | Units: 2 | Grading: Satisfactory/No Credit

ME 105: Designing for Impact

This course will introduce the design thinking process and skills, and explore unique challenges of solving problems and initiating action for public good. Design skills such as need-finding, insight development, and prototyping will be learned through project work, with a particular emphasis on the elements required to be effective in the social sector. Prerequisite: ME101.
Terms: Spr | Units: 3 | Grading: Letter or Credit/No Credit
Instructors: Benjamin, C. (PI)

ME 110: Design Sketching

Freehand sketching, rendering, and design development. Students develop a design sketching portfolio for review by program faculty. May be repeated for credit.
Terms: Aut, Win, Spr | Units: 2 | Repeatable for credit | Grading: Satisfactory/No Credit

ME 110B: Digital Design Principles and Applications

Building upon foundation design principles, project-based individual / group exploration and critique facilitates a self-guided learning process, where analytical problem-solving approaches are cultivated through real-time implementation in digital tools. A series of diverse projects are brought together in conjunction with related student project portfolio development. Class Prerequisites: Students must have completed ME110 with high levels of understanding, engagement. May be repeat for credit
Terms: Aut, Win, Spr | Units: 2 | Repeatable for credit | Grading: Satisfactory/No Credit

ME 112: Mechanical Systems Design

Lecture/lab. Characteristics of machine elements including gears, bearings, and shafts. Design for fatigue life. Electric motor fundamentals. Transmission design for maximizing output power or efficiency. Mechanism types, linkage analysis and kinematic synthesis. Team-based design projects emphasizing the balance of physical with virtual prototyping based on engineering analysis. Lab for dissection of mechanical systems and project design reviews. Prerequisites: 80, 101. Recommended: 203, ENGR 15.
Terms: Win | Units: 4 | UG Reqs: GER:DB-EngrAppSci | Grading: Letter or Credit/No Credit

ME 113: Mechanical Engineering Design

Capstone course. Mechanical engineering design is experienced by students as they work on team projects. Prerequisites: 80, 101, 112, 203. Enrollment limited to ME majors. One of two available capstone design courses.
Terms: Spr | Units: 4 | UG Reqs: GER:DB-EngrAppSci | Grading: Letter (ABCD/NP)

ME 114: Consumer Analytical Product Design (CAPD)

Holistic design experience for consumer product. Integration of models of engineering function, environmental impact, manufacturing costs, and market conditions. Introduction to life-cycle-analysis to capture environmental impact. Introduction to modeling micro economics, market models, and consumer surveying as applied in product design. Introduction to consumer product cost modeling. Draw from past coursework to build engineering function model. Student teams build and link these models in an optimization framework to maximize profitability and minimize environmental impact. Build prototypes for engineering function and form expression. ME Design Capstone Experience option.
Terms: Spr | Units: 4 | Grading: Letter (ABCD/NP)

ME 115A: Introduction to Human Values in Design

An intensive project-based class that introduces the central philosophy of the product design program. Students learn how to use the lens of human needs to innovate at the intersection of technical factors (feasibility), business factors (viability), and human values (desirability). Students work toward mastery of the human-centered design methodology through several real-world, team-based projects. Students gain fluency in designing solutions ranging from physical products, to digital interfaces, to services and experiences. Students are immersed in building their individual and team capacities around core design process and methods, and emerge with a strong foundation in needfinding, synthesis, ideation, rapid prototyping, user testing, iteration, and storytelling.
Terms: Aut | Units: 3 | Grading: Letter (ABCD/NP)

ME 115B: Product Design Methods

Problem-finding, problem-solving, intermediate creativity methods and effective techniques for researching and presenting product concepts. Individual- and team-based design projects emphasizing advanced visual thinking and prototyping skills. Prerequisite: ME115A
Terms: Win | Units: 3 | UG Reqs: GER:DB-EngrAppSci | Grading: Letter (ABCD/NP)

ME 115C: Design and Business Factors

Design and Business Factors: Introduces business concepts critical to determining the success of new products and services. Students will learn to estimate the cost of R&D for new product development. Using financial analysis, ROI, and tollgates to reduce development risk will be explored using case studies and simulations. Students will develop a bill of materials and a profit and loss statement for a sample product concept, prototype a design consultancy, and create a business proposal for a proposed new product company.
Terms: Spr | Units: 3 | Grading: Letter (ABCD/NP)
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