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51 - 60 of 297 results for: ME

ME 206B: Entrepreneurial Design for Extreme Affordability

Part two of two-quarter project course jointly offered by School of Engineering and Graduate School of Business. Second quarter emphasizes prototyping and implementation of specific projects identified in first quarter. Students work in cross-disciplinary project teams. Industry and adviser interaction, weekly design reviews; final course presentation. Prerequisite: 206A.n(Jointly offered as GSB OIT333B) Design Institute class; see http://dschool.stanford.edu.
Terms: Spr | Units: 4

ME 207: Movie Design

Apply design techniques to movie-making. Learn the ins and outs of high-speed filmmaking in the digital age, from writing & casting to directing, shooting, & editing. These techniques are useful whether you plan to move to Hollywood or create a video for the web. Project-based: students design, write, shoot, edit, and screen a short film in the span of one week. Students should be prepared to spend significant amount of out of class work-time creating movies: especially during the week of Oct 26 and the weekend of Nov 1-2.
Terms: Aut | Units: 1 | Repeatable 2 times (up to 2 units total)

ME 208: Patent Law and Strategy for Innovators and Entrepreneurs (MS&E 278)

Inventors and entrepreneurs have four concerns related to patent law: protecting their inventions in the very early stages of product development, determining the patentability of their invention, avoiding infringement of a competitor's patent, and leveraging their patent as a business asset. This course will address each of these concerns through the application of law cases and business cases to an invention of the Studentâ¿¿s choice. Although listed as a ME/MSE course, the course is not specific to any discipline or technology.
Terms: Aut | Units: 2-3
Instructors: Schox, J. (PI)

ME 209: Imperfections in Crystalline Solids

To develop a basic quantitative understanding of the behavior of point, line and planar defects in crystalline solids. Particular attention is focused on those defects that control the thermodynamic, structural and mechanical properties of crystalline materials.
Terms: Sum | Units: 3
Instructors: Cai, W. (PI)

ME 210: Introduction to Mechatronics (EE 118)

Technologies involved in mechatronics (intelligent electro-mechanical systems), and techniques to apply this technology to mecatronic system design. Topics include: electronics (A/D, D/A converters, op-amps, filters, power devices); software program design, event-driven programming; hardware and DC stepper motors, solenoids, and robust sensing. Large, open-ended team project. Prerequisites: ENGR 40, CS 106, or equivalents.
Terms: Win | Units: 4

ME 212: Calibrating the Instrument

For first-year graduate students in the Joint Program in Design. Means for calibrating the designer's mind/body instrument through tools including improvisation, brainstorming, creative imaging, educational kinesiology, and Brain Gym. Current design issues; guest speakers; shared stories; and goal setting.
Terms: Aut | Units: 1
Instructors: Edmark, J. (PI)

ME 214: Good Products, Bad Products (ME 314)

The characteristics of industrial products that cause them to be successes or failures: the straightforward (performance, economy, reliability), the complicated (human and cultural fit, compatibility with the environment, craftsmanship, positive emotional response of the user), the esoteric (elegance, sophistication, symbolism). Engineers and business people must better understand these factors to produce more successful products. Projects, papers, guest speakers, field trips.
Terms: Win | Units: 3-4 | UG Reqs: GER:DB-EngrAppSci
Instructors: Beach, D. (PI)

ME 215: From Maps to Meaning

One of the oldest visual tools created by humans to make sense of the complexities of our world, maps are unique in their ability to synthesize data, convey meaning through spatial logic, and deliver information at high resolution. They are also incredible tools for communication, data sorting, and insight finding. This is a hands-on, project-centered course where students will create maps to to synthesize complex information and also use maps as a tool for working on design problems. Students will tackle three main projects and several shorter assignments.
Terms: Win | Units: 3

ME 216A: Advanced Product Design: Needfinding

Human needs that lead to the conceptualization of future products, environments, systems, and services. Field work in public and private settings; appraisal of personal values; readings on social ethnographic issues; and needfinding for a corporate client. Emphasis is on developing the flexible thinking skills that enable the designer to navigate the future. Prerequisites for undergraduates: ME115A, ME115B and ME203, or consent of the instructor.
Terms: Aut | Units: 3-4

ME 216B: Advanced Product Design: Implementation 1

Summary project using knowledge, methodology, and skills obtained in Product Design major. Students implement an original design concept and present it to a professional jury. Prerequisite: 216A.
Terms: Win | Units: 4 | Repeatable 4 times (up to 16 units total)
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