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EE 21N: What is Nanotechnology?

Nanotechnology is an often used word and it means many things to different people. Scientists and Engineers have some notion of what nanotechnology is, societal perception may be entirely different. In this course, we start with the classic paper by Richard Feynman ("There's Plenty of Room at the Bottom"), which laid down the challenge to the nanotechnologists. Then we discuss two classic books that offer a glimpse of what nanotechnology is: Engines of Creation: The Coming Era of Nanotechnology by Eric Drexler, and Prey by Michael Crichton. Drexler's thesis sparked the imagination of what nano machinery might do, whereas Crichton's popular novel channeled the public's attention to this subject by portraying a disastrous scenario of a technology gone astray. We will use the scientific knowledge to analyze the assumptions and predictions of these classic works. We will draw upon the latest research advances to illustrate the possibilities and impossibilities of nanotechnology.
Terms: Win | Units: 3 | UG Reqs: GER:DB-EngrAppSci, WAY-SMA
Instructors: Wong, H. (PI)

EE 22N: Medical Imaging Systems

Preference to freshmen. The technology of major imaging modalities used for disease diagnosis: x-ray, ultrasound, and magnetic resonance; their history, societal impact, and clinical applications. Field trips to a medical center and an imaging research lab. Term paper and presentation. Prerequisites: high school physics and calculus.
Last offered: Winter 2016 | UG Reqs: GER:DB-EngrAppSci

EE 23N: Imaging: From the Atom to the Universe

Preference to freshmen. Forms of imaging including human and animal vision systems, atomic force microscope, microscope, digital camera, holography and three-dimensional imaging, telescope, synthetic aperture radar imaging, nuclear magnetic imaging, sonar and gravitational wave imaging, and the Hubble Space telescope. Physical principles and exposure to real imaging devices and systems.
Terms: Spr | Units: 3 | UG Reqs: GER:DB-EngrAppSci

EE 27N: Electronics Rocks

Electronics pervades our lives, yet we often feel obliged to let a device function as it was intended. This course is about not being intimidated by voiding a warranty and modding some commercial gadget and about being confident enough to build something cool from scratch. To get there, we will study the basics of "how things work" via "dissection and discussion" and discuss how to hack/mod but focus primarily how to scratch build. Students will be mentored and encouraged to work, in teams, to design and develop a substantial project based on embedded microprocessors and custom circuits as needed. Typical projects include (but are not limited to) microcontrollers such as the Arduino, LED's, sensors, wireless connections to the network or a laptop, and software/firmware as needed. Examples include programmable, color-changing wireless juggling balls, a self-healing mesh-networked hide-and-seek game, and a glowing plasma based clock built from surplus Soviet vacuum tubes and a modern microprocessor. Prerequisites: good hand-eye coordination, intelligence, teamwork skills, curiosity and humility.
Last offered: Winter 2016 | UG Reqs: GER:DB-EngrAppSci

EE 41: Physics of Electrical Engineering (ENGR 40P)

How everything from electrostatics to quantum mechanics is used in common high-technology products. Electrostatics are critical in micro-mechanical systems used in many sensors and displays, and Electromagnetic waves are essential in all high-speed communication systems. How to propagate energy on transmission lines, optical fibers,and in free space. Which aspects of modern physics are needed to generate light for the operation of a DVD player or TV. Introduction to semiconductors, solid-state light bulbs, and laser pointers. Hands-on labs to connect physics to everyday experience. Prerequisites: Physics 43
Last offered: Winter 2014 | UG Reqs: GER:DB-EngrAppSci, WAY-FR, WAY-SMA

EE 42: Introduction to Electromagnetics and Its Applications

Electricity and magnetism and its essential role in modern electrical engineering devices and systems, such as sensors, displays, DVD players, and optical communication systems. The topics that will be covered include electrostatics, magnetostatics, Maxwell's equations, one-dimensional wave equation, electromagnetic waves, transmission lines, and one-dimensional resonators. Pre-requisites: MATH 42 or MATH 51 or CME 100 or equivalent.
Terms: Win | Units: 5 | UG Reqs: GER:DB-EngrAppSci

EE 60N: Man versus Nature: Coping with Disasters Using Space Technology (GEOPHYS 60N)

Preference to freshman. Natural hazards, earthquakes, volcanoes, floods, hurricanes, and fires, and how they affect people and society; great disasters such as asteroid impacts that periodically obliterate many species of life. Scientific issues, political and social consequences, costs of disaster mitigation, and how scientific knowledge affects policy. How spaceborne imaging technology makes it possible to respond quickly and mitigate consequences; how it is applied to natural disasters; and remote sensing data manipulation and analysis. GER:DB-EngrAppSci
Terms: Aut | Units: 4 | UG Reqs: GER:DB-EngrAppSci, WAY-SMA
Instructors: Zebker, H. (PI)

EE 65: Modern Physics for Engineers

This course introduces the core ideas of modern physics that enable applications ranging from solar energy and efficient lighting to the modern electronic and optical devices and nanotechnologies that sense, process, store, communicate and display all our information. Though the ideas have broad impact, the course is widely accessible to engineering and science students with only basic linear algebra and calculus through simple ordinary differential equations as mathematics background. Topics include the quantum mechanics of electrons and photons (Schrödinger's equation, atoms, electrons, energy levels and energy bands; absorption and emission of photons; quantum confinement in nanostructures), the statistical mechanics of particles (entropy, the Boltzmann factor, thermal distributions), the thermodynamics of light (thermal radiation, limits to light concentration, spontaneous and stimulated emission), and the physics of information (Maxwell¿s demon, reversibility, entropy and noise in physics and information theory). Pre-requisite: Physics 41. Pre- or co-requisite: Math 53 or CME 102.
Terms: Spr | Units: 3 | UG Reqs: GER: DB-NatSci, GER:DB-EngrAppSci, WAY-SMA

EE 101A: Circuits I

Introduction to circuit modeling and analysis. Topics include creating the models of typical components in electronic circuits and simplifying non-linear models for restricted ranges of operation (small signal model); and using network theory to solve linear and non-linear circuits under static and dynamic operations. Prerequisite: ENGR40 or ENGR40M is useful but not strictly required.
Terms: Win, Sum | Units: 4 | UG Reqs: GER:DB-EngrAppSci, WAY-SMA

EE 101B: Circuits II

Continuation of EE101A. Introduction to circuit design for modern electronic systems. Modeling and analysis of analog gain stages, frequency response, feedback. Filtering and analog¿to¿digital conversion. Fundamentals of circuit simulation. Prerequisites: EE101A, EE102A. Recommended: CME102.
Terms: Spr | Units: 4 | UG Reqs: WAY-SMA, GER:DB-EngrAppSci
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