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1 - 8 of 8 results for: Design Institute class

ARTSINST 160: The Changing Arts Ecosystem: Entrepreneurial Approaches for Artists and Arts Organizations (ARTSINST 360)

This course looks at opportunities created by a rapidly changing art world. Artists, arts leaders, and creative entrepreneurs are taking advantage of new platforms and models for making art and for bringing art to new audiences. The course will feature guest speakers who are developing new ways to engage audiences, create powerful collaborations, and identify new funding sources for artistic activity. While drawing upon speakers and examples in the visual arts, this course will introduce methods for understanding and engaging with audiences and funders that are applicable to all types of art. Students will also have the opportunity to investigate collaborative models of their own choosing and will be encouraged to design completely new models--either for realizing an individual art project or for establishing an arts organization. Students will be taught methods for investigating the needs, motivations and resources of audiences/funders. Grading will be based on class participation, which will be supported by submitting periodic reflections and questions, and one project presentation. The course is available to advanced undergraduate students and graduate students and will be offered pass/fail.
Terms: Aut | Units: 2

ARTSINST 360: The Changing Arts Ecosystem: Entrepreneurial Approaches for Artists and Arts Organizations (ARTSINST 160)

This course looks at opportunities created by a rapidly changing art world. Artists, arts leaders, and creative entrepreneurs are taking advantage of new platforms and models for making art and for bringing art to new audiences. The course will feature guest speakers who are developing new ways to engage audiences, create powerful collaborations, and identify new funding sources for artistic activity. While drawing upon speakers and examples in the visual arts, this course will introduce methods for understanding and engaging with audiences and funders that are applicable to all types of art. Students will also have the opportunity to investigate collaborative models of their own choosing and will be encouraged to design completely new models--either for realizing an individual art project or for establishing an arts organization. Students will be taught methods for investigating the needs, motivations and resources of audiences/funders. Grading will be based on class participation, which will be supported by submitting periodic reflections and questions, and one project presentation. The course is available to advanced undergraduate students and graduate students and will be offered pass/fail.
Terms: Aut | Units: 2

DESINST 230: Bursting the 'Impossible' Bubble-The Art of Creative Engagement

In this class, we¿ll employ the design-thinking process to innovate new theories of learning engagement. Students will explore methodologies like alternative education, improvisational design, storytelling and experience design. Field research will include trips to the SF Exploratorium, the Children's Creativity Museum, Autodesk and Obscura Digital. Students will form hybrid teams with industry experts, fellows, and technical staff, using emerging technology to explore creative leadership and pioneer concepts that will be prototyped, tested, refined and showcased at the Children's Creativity Museum.
Terms: Win | Units: 4
Instructors: Sturtz, M. (PI)

DESINST 366: Creative Gym: A Design Thinking Skills Studio

Build your creative confidence and sharpen your design thinking skills. Train your intuition and expand the design context from which you operate every day. This experimental studio will introduce d.school students to fast- paced experiential exercises that lay the mental and physical foundation for a potent bias toward action, and a wider knowledge of the personal skills that expert design thinkers utilize in all phases of their process. Recent research based on this course curriculum show that performing these class activities will expand your creative capacity in statistically significant ways.
Terms: Spr | Units: 1

DESINST 423: Design for Healthy Behavior Change

In the U.S., 75% of medical expenditures are for illnesses that are predominantly lifestyle related such as type 2 diabetes, arthritis and heart disease. It has been shown as people modify their lifestyles with healthier habits, medical problems can be reduced or avoided and a healthier and happier life achieved. The class employs design thinking in teams while working directly with volunteers in the community to help them achieve their health goals. There is an individual project and a team project each with multiple milestones. Learn and experience the design thinking process through interactions and design working within student teams and working directly with patient-volunteers from the practice of Drs. Ann Lindsay and Alan Glaseroff from the Stanford Coordinated Care Clinic. Admission by application. See dschool.stanford.edu/classes for more information.
Terms: Win | Units: 3

ME 206B: Entrepreneurial Design for Extreme Affordability

Part two of two-quarter project course jointly offered by School of Engineering and Graduate School of Business. Second quarter emphasizes prototyping and implementation of specific projects identified in first quarter. Students work in cross-disciplinary project teams. Industry and adviser interaction, weekly design reviews; final course presentation. Prerequisite: 206A.n(Jointly offered as GSB OIT333B) Design Institute class; see http://dschool.stanford.edu.
Terms: Spr | Units: 4

ME 316A: Product Design Master's Project

For graduate Product Design or Design (Art) majors only. Student teams, under the supervision of the design faculty, spend the quarter researching master's project topics. Students are expected to demonstrate mastery of design thinking methods including; needfinding, brainstorming, field interviews and synthesis during this investigation. Masters projects are selected that involve the synthesis of aesthetics and technological concerns in the service of human need. Design Institute class; see http://dschool.stanford.edu. Prereq: ME277, ME312, ME313
Terms: Aut | Units: 2-6

ME 316C: Product Design Master's Project

This is the second half of the two quarter Design Garage sequence. Students will complete projects begun in ME316B the prior quarter. Prerequisite: ME316B and graduate student standing. Design Institute class; see http://dschool.stanford.edu.
Terms: Spr | Units: 2-6 | Repeatable for credit
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