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91 - 100 of 218 results for: CS

CS 227B: General Game Playing

A general game playing system accepts a formal description of a game to play it without human intervention or algorithms designed for specific games. Hands-on introduction to these systems and artificial intelligence techniques such as knowledge representation, reasoning, learning, and rational behavior. Students create GGP systems to compete with each other and in external competitions. Prerequisite: programming experience. Recommended: 103 or equivalent.
Terms: Spr | Units: 3

CS 228: Probabilistic Graphical Models: Principles and Techniques

Probabilistic graphical modeling languages for representing complex domains, algorithms for reasoning using these representations, and learning these representations from data. Topics include: Bayesian and Markov networks, extensions to temporal modeling such as hidden Markov models and dynamic Bayesian networks, exact and approximate probabilistic inference algorithms, and methods for learning models from data. Also included are sample applications to various domains including speech recognition, biological modeling and discovery, medical diagnosis, message encoding, vision, and robot motion planning. Prerequisites: basic probability theory and algorithm design and analysis.
Terms: Win | Units: 3-4
Instructors: Ermon, S. (PI)

CS 228T: Probabilistic Graphical Models: Advanced Methods

For students interested in advanced methods in machine learning and probabilistic AI. Describes the theoretical foundations for methods of inference and learning in probabilistic graphical models, allowing for the derivation of properties of these methods and for the development of more advanced methods. Sample topics include advanced methods in Markov chain Monte Carlo, approximate message-passing algorithms for inference derived from an optimization perspective, representation and inference in models involving continuous variables, learning undirected models, learning with hidden variables, and non-parametric Bayesian methods. Prerequisites: CS228; strong mathematical foundation.
Last offered: Spring 2012

CS 229: Machine Learning (STATS 229)

Topics: statistical pattern recognition, linear and non-linear regression, non-parametric methods, exponential family, GLMs, support vector machines, kernel methods, model/feature selection, learning theory, VC dimension, clustering, density estimation, EM, dimensionality reduction, ICA, PCA, reinforcement learning and adaptive control, Markov decision processes, approximate dynamic programming, and policy search. Prerequisites: linear algebra, and basic probability and statistics.
Terms: Aut | Units: 3-4

CS 229T: Statistical Learning Theory (STATS 231)

How do we formalize what it means for an algorithm to learn from data? This course focuses on developing mathematical tools for answering this question. We will present various common learning algorithms and prove theoretical guarantees about them. Topics include classical asymptotics, method of moments, generalization bounds via uniform convergence, kernel methods, online learning, and multi-armed bandits. Prerequisites: A solid background in linear algebra and probability theory, statistics and machine learning ( STATS 315A or CS 229). Convex optimization ( EE 364A) is helpful but not required.
Terms: Spr | Units: 3
Instructors: Duchi, J. (PI)

CS 231A: Computer Vision: From 3D Reconstruction to Recognition

(Formerly 223B) An introduction to the concepts and applications in computer vision. Topics include: cameras and projection models, low-level image processing methods such as filtering and edge detection; mid-level vision topics such as segmentation and clustering; shape reconstruction from stereo, as well as high-level vision tasks such as object recognition, scene recognition, face detection and human motion categorization. Prerequisites: linear algebra, basic probability and statistics.
Terms: Spr | Units: 3-4
Instructors: Savarese, S. (PI)

CS 231N: Convolutional Neural Networks for Visual Recognition

Computer Vision has become ubiquitous in our society, with applications innsearch, image understanding, apps, mapping, medicine, drones, andnself-driving cars. Core to many of these applications are the tasks of image classification, localization and detection. This course is a deep dive into details of neural network architectures with a focus on learning end-to-end models for these tasks, particularly image classification. During the 10-week course, students will learn to implement, train and debug their own neural networks and gain a detailed understanding of cutting-edge research in computer vision. The final assignment will involve training a multi-million parameter convolutional neural network and applying it on the largest image classification dataset (ImageNet). We will focus on teaching how to set up the problem of image recognition, the learning algorithms (e.g. backpropagation), practical engineering tricks for training and fine-tuning the networks and guide the students through hands-on assignments and a final course project. Much of the background and materials of this course will be drawn from the ImageNet Challenge: http://image-net.org/challenges/LSVRC/2014/index. Prerequisites: Proficiency in Python; familiarity with C/C++; CS 131 and CS 229 or equivalents; Math 21 or equivalent, linear algebra.
Terms: Spr | Units: 3-4

CS 232: Digital Image Processing (EE 368)

Image sampling and quantization color, point operations, segmentation, morphological image processing, linear image filtering and correlation, image transforms, eigenimages, multiresolution image processing, noise reduction and restoration, feature extraction and recognition tasks, image registration. Emphasis is on the general principles of image processing. Students learn to apply material by implementing and investigating image processing algorithms in Matlab and optionally on Android mobile devices. Term project. Recommended: EE261, EE278.
Terms: Aut | Units: 3

CS 233: Geometric and Topological Data Analysis (CME 251)

Mathematical computational tools for the analysis of data with geometric content, such images, videos, 3D scans, GPS traces -- as well as for other data embedded into geometric spaces. Global and local geometry descriptors allowing for various kinds of invariances. The rudiments of computational topology and persistent homology on sampled spaces. Clustering and other unsupervised techniques. Spectral methods for geometric data analysis. Non-linear dimensionality reduction. Alignment, matching, and map computation between geometric data sets. Function spaces and functional maps.Networks of data sets and joint analysis for segmentation and labeling. The emergence of abstractions or concepts from data. Prerequisites: discrete algorithms at the level of 161; linear algebra at the level of CME103.

CS 234: Reinforcement Learning

To realize the dreams and impact of AI requires autonomous systems that learn to make good decisions. Reinforcement learning is one powerful paradigm for doing so, and it is relevant to an enormous range of tasks, including robotics, game playing, consumer modeling and healthcare. This class will briefly cover background on Markov decision processes and reinforcement learning, before focusing on some of the central problems, including scaling up to large domains and the exploration challenge. One key tool for tackling complex RL domains is deep learning and this class will include at least one homework on deep reinforcement learning. Prerequisites: proficiency in python, CS 229 or equivalents or permission of the instructor; linear algebra, basic probability.
Terms: Spr | Units: 3
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