ME 313: Human Values and Innovation in Design
Introduction to the philosophy, spirit, and tradition of the product design program. Hands-on design projects used as vehicles for design thinking, visualization, and methodology. The relationships among technical, human, aesthetic, and business concerns. Drawing, prototyping, and design skills. Focus is on tenets of design philosophy: point of view, user-centered design, design methodology, and iterative design.
Last offered: Autumn 2015
ME 316A: Product Design Master's Project
For graduate Product Design or Design (Art) majors only. Student teams, under the supervision of the design faculty, spend the quarter researching master's project topics. Students are expected to demonstrate mastery of design thinking methods including; needfinding, brainstorming, field interviews and synthesis during this investigation. Masters projects are selected that involve the synthesis of aesthetics and technological concerns in the service of human need. Design Institute class; see
http://dschool.stanford.edu. Prereq:
ME277,
ME312,
ME313
Terms: Aut
| Units: 2-6
Instructors:
Kelley, D. (PI)
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