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61 - 70 of 217 results for: CS

CS 199P: Independent Work

(Staff)
Terms: Aut, Win, Spr, Sum | Units: 1-6 | Repeatable for credit
Instructors: Aiken, A. (PI) ; Altman, R. (PI) ; Angst, R. (PI) ; Baker, M. (PI) ; Batzoglou, S. (PI) ; Bejerano, G. (PI) ; Bernstein, M. (PI) ; Blikstein, P. (PI) ; Boneh, D. (PI) ; Bradski, G. (PI) ; Brafman, R. (PI) ; Cain, J. (PI) ; Cao, P. (PI) ; Cheriton, D. (PI) ; Dally, B. (PI) ; De-Micheli, G. (PI) ; Dill, D. (PI) ; Dror, R. (PI) ; Dwork, C. (PI) ; Engler, D. (PI) ; Fedkiw, R. (PI) ; Feigenbaum, E. (PI) ; Fikes, R. (PI) ; Fisher, K. (PI) ; Fogg, B. (PI) ; Fox, A. (PI) ; Garcia-Molina, H. (PI) ; Genesereth, M. (PI) ; Gill, J. (PI) ; Girod, B. (PI) ; Goel, A. (PI) ; Golub, G. (PI) ; Goodman, N. (PI) ; Guibas, L. (PI) ; Hanrahan, P. (PI) ; Hennessy, J. (PI) ; Horowitz, M. (PI) ; Johari, R. (PI) ; Johnson, M. (PI) ; Jurafsky, D. (PI) ; Katti, S. (PI) ; Kay, M. (PI) ; Khatib, O. (PI) ; Klemmer, S. (PI) ; Koller, D. (PI) ; Koltun, V. (PI) ; Konolige, K. (PI) ; Kozyrakis, C. (PI) ; Lam, M. (PI) ; Landay, J. (PI) ; Latombe, J. (PI) ; Lee, C. (PI) ; Leskovec, J. (PI) ; Levis, P. (PI) ; Levitt, M. (PI) ; Levoy, M. (PI) ; Li, F. (PI) ; Liang, P. (PI) ; Manna, Z. (PI) ; Manning, C. (PI) ; Mazieres, D. (PI) ; McCarthy, J. (PI) ; McCluskey, E. (PI) ; McKeown, N. (PI) ; Meng, T. (PI) ; Mitchell, J. (PI) ; Mitra, S. (PI) ; Motwani, R. (PI) ; Musen, M. (PI) ; Nass, C. (PI) ; Nayak, P. (PI) ; Ng, A. (PI) ; Nilsson, N. (PI) ; Olukotun, O. (PI) ; Ousterhout, J. (PI) ; Parlante, N. (PI) ; Plotkin, S. (PI) ; Plummer, R. (PI) ; Prabhakar, B. (PI) ; Pratt, V. (PI) ; Raghavan, P. (PI) ; Rajaraman, A. (PI) ; Re, C. (PI) ; Roberts, E. (PI) ; Rosenblum, M. (PI) ; Roughgarden, T. (PI) ; Sahami, M. (PI) ; Salisbury, J. (PI) ; Savarese, S. (PI) ; Saxena, A. (PI) ; Schwarz, K. (PI) ; Shoham, Y. (PI) ; Stepp, M. (PI) ; Thrun, S. (PI) ; Tobagi, F. (PI) ; Trevisan, L. (PI) ; Ullman, J. (PI) ; Valiant, G. (PI) ; Van Roy, B. (PI) ; Widom, J. (PI) ; Wiederhold, G. (PI) ; Williams, R. (PI) ; Williams, V. (PI) ; Winograd, T. (PI) ; Winstein, K. (PI) ; Young, P. (PI) ; Zelenski, J. (PI)

CS 202: Law for Computer Science Professionals

Intellectual property law as it relates to computer science including copyright registration, patents, and trade secrets; contract issues such as non-disclosure/non-compete agreements, license agreements, and works-made-for-hire; dispute resolution; and principles of business formation and ownership. Emphasis is on topics of current interest such as open source and the free software movement, peer-to-peer sharing, encryption, data mining, and spam.
Terms: Aut, Win | Units: 1

CS 204: Legal Informatics

Legal informatics based on representation of regulations in computable form. Encoding regulations facilitate creation of legal information systems with significant practical value. Convergence of technological trends, growth of the Internet, advent of semantic web technology, and progress in computational logic make computational law prospects better. Topics: current state of computational law, prospects and problems, philosophical and legal implications. This course is *Cross* listed with LAW 729. Prerequisite: basic concepts of programming.
Terms: Spr | Units: 3

CS 205A: Mathematical Methods for Robotics, Vision, and Graphics

Continuous mathematics background necessary for research in robotics, vision, and graphics. Possible topics: linear algebra; the conjugate gradient method; ordinary and partial differential equations; vector and tensor calculus. Prerequisites: 106B or X; MATH 51; or equivalents.
Terms: Spr | Units: 3
Instructors: Solomon, J. (PI)

CS 207: The Economics of Software

How businesses move software products into the marketplace and how the associated intellectual capital is exploited. The value of creators and managers. Concepts that are outside of the common knowledge of computer scientists such as business terms and spreadsheet computations to quantitatively compare alternatives. Goal is to contribute to informed decision making in high-tech product design, acquisition, production, marketing, selection of business structures, outsourcing, and impact of taxation policies. No specific background required. External experts complement class presentations.
Terms: Aut | Units: 2

CS 210A: Software Project Experience with Corporate Partners

Two-quarter project course. Focus is on real-world software development. Corporate partners seed projects with loosely defined challenges from their R&D labs; students innovate to build their own compelling software solutions. Student teams are treated as start-up companies with a budget and a technical advisory board comprised of instructional staff and corporate liaisons. Teams will typically travel to the corporate headquarters of their collaborating partner, meaning some teams will travel internationally. Open loft classroom format such as found in Silicon Valley software companies. Exposure to: current practices in software engineering; techniques for stimulating innovation; significant development experience with creative freedoms; working in groups; real-world software engineering challenges; public presentation of technical work; creating written descriptions of technical work. Prerequisites: CS 109 and 110.
Terms: Win | Units: 3-4

CS 210B: Software Project Experience with Corporate Partners

Continuation of CS210A. Focus is on real-world software development. Corporate partners seed projects with loosely defined challenges from their R&D labs; students innovate to build their own compelling software solutions. Student teams are treated as start-up companies with a budget and a technical advisory board comprised of the instructional staff and corporate liaisons. Teams will typically travel to the corporate headquarters of their collaborating partner, meaning some teams will travel internationally. Open loft classroom format such as found in Silicon Valley software companies. Exposure to: current practices in software engineering; techniques for stimulating innovation; significant development experience with creative freedoms; working in groups; real world software engineering challenges; public presentation of technical work; creating written descriptions of technical work. Prerequisites: CS 210A
Terms: Spr | Units: 3-4

CS 210L: Introducing Software through Video Stories

In this one-unit lab where coding meets film, software development teams from CS210 are paired with film students. This resulting cross-disciplinary group will create a short video that tells an engaging and creative story about the software developed by the team in CS210. The class will introduce students to principles of short form narrative storytelling and the visual language of film, as well as cover the technical principles of DSLR cinematography and non-linear editing. This course will offer students the experience of creating a film in partnership with a producing team.
Terms: Spr | Units: 1

CS 211: Content Creation in Virtual Reality

Students are immersed in a cutting edge virtual reality development environment consisting of both hardware and software elements. Studentsnwill progress from configuring a comprehensive development environment to designing and implementing networked content in VR. The deep development focus is overlaid with a discussion series with leaders in the VR space to provide both breadth and depth to a student¿s understanding of the VR space. Prerequisites: CS 107 or equivalent. A strong software development background is required that includes comfort with C++. Design experience a plus.
Terms: Spr | Units: 3-4

CS 221: Artificial Intelligence: Principles and Techniques

Artificial intelligence (AI) has had a huge impact in many areas, including medical diagnosis, speech recognition, robotics, web search, advertising, and scheduling. This course focuses on the foundational concepts that drive these applications. In short, AI is the mathematics of making good decisions given incomplete information (hence the need for probability) and limited computation (hence the need for algorithms). Specific topics include search, constraint satisfaction, game playing, Markov decision processes, graphical models, machine learning, and logic. Prerequisites: CS 103 or CS 103B/X, CS 106B or CS 106X, CS 107, and CS 109 (algorithms, probability, and programming experience).
Terms: Aut | Units: 3-4
Instructors: Liang, P. (PI)
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