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1 - 10 of 126 results for: COMM

COMM 1A: Media Technologies, People, and Society (COMM 211)

(Graduate students register for COMM 211.) Open to non-majors. Introduction to the concepts and contexts of communication. A topics-structured orientation emphasizing the field and the scholarly endeavors represented in the department.
Terms: Aut | Units: 5 | UG Reqs: GER:DB-SocSci, WAY-SI

COMM 1B: Media, Culture, and Society (AMSTUD 1B)

The institutions and practices of mass media, including television, film, radio, and digital media, and their role in shaping culture and social life. The media's shifting relationships to politics, commerce, and identity.
Terms: Win | Units: 5 | UG Reqs: GER:DB-SocSci, WAY-A-II, WAY-SI

COMM 100S: Self-Representation in Digital Media

Digital media allows ordinary people to document, publicize and reinvent themselves in ways previously only available to the elite. In the first half of this course, we will examine how Westerners have represented themselves as individuals. We will focus on photography, as indicative of a shift in prevalence of self-representation to the masses. In the second half of the course, we will examine how the ways in which individuals are represented may affect their understanding of themselves. Students will experiment with self-representation in different media, including creating virtual representations (avatars) of themselves to be inhabited in immersive virtual reality in the Virtual Human Interaction Lab. In the process, they will learn how the shared digital world shadows, interprets and sometimes overwrites the physical world and day-to day life.
Terms: Sum | Units: 3
Instructors: Won, A. (PI)

COMM 103S: Media Entertainment

The impact of media entertainment on individuals, social groups, and societies. Sources include a diverse cross-section of entertainment. Introduction to psychological and socio-psychological theories. Empirical findings relating to media entertainment as a stimulus and a reception phenomenon. What renders diverse genres of media content and format enjoyable? Why do individuals pursue entertainment experiences in ever-increasing numbers? What is the political impact of apolitical media entertainment?
Terms: Sum | Units: 3
Instructors: Bosshart, L. (PI)

COMM 104W: Reporting, Writing, and Understanding the News

Techniques of news reporting and writing. The value and role of news in democratic societies. Gateway class to journalism. Prerequisite for all COMM 177/277 classes. Limited enrollment. Preference to sophomores and juniors.
Terms: Aut, Spr | Units: 5 | UG Reqs: WAY-CE

COMM 106: Communication Research Methods (COMM 206)

(Graduate students register for COMM 206.) Conceptual and practical concerns underlying commonly used quantitative approaches, including experimental, survey, content analysis, and field research in communication. Pre- or corequisite: STATS 60 or consent of instructor.
Terms: Win | Units: 5 | UG Reqs: GER:DB-SocSci

COMM 106S: Communication Research Methods

An introduction to social science research methods for those who have little or no prior experience in statistics. Designed to provide students with a critical framework and a set of tools to examine social problems - especially those related to the area of communication and the media. Students will be guided through the process of formulating real-world research questions, parsing them into analyzable statements, engaging in systematic data collection and analysis, and finally, thinking about value and limits of its outcome. Hands-on research experience provided.
Last offered: Summer 2012

COMM 108: Media Processes and Effects (COMM 208)

(Graduate students register for COMM 208.) The process of communication theory construction including a survey of social science paradigms and major theories of communication. Recommended: 1 or PSYCH 1.
Terms: Aut | Units: 5 | UG Reqs: GER:DB-SocSci, WAY-SI

COMM 109S: Psychology of Technology & Human-Technology Interaction

Products of design surround us, and shape our lives. This course will explore the human relationship with technology from a psychological point of view, and probe how technology can be designed to work in concert with those who use it. To survey this vast space, the course will cover seminal readings in the areas of human factors, human-computer interaction, product design, and psychology. The course will also delve into the area of design, with a collaborative final project integrating design and psychology.
Terms: Sum | Units: 3

COMM 112S: Bending the Truth: Propaganda in Media and Culture

What is propaganda? What role does it play in our lives? And how do we conceive of propaganda's relationship to politics and culture? This course will examine the evolution of propaganda from the early 20th century to the present. It will take up examples from advertising, journalism, cinema, painting, and digital media. By the end of the course, students will have a broad understanding of the tactics by which various interest groups have sought to influence public communication. Lectures: Monday + Wednesday, 11:00-12:30; Interactive Workshops: Friday, 11:00-12:30. Note: to complete this course students must be enrolled in both workshop and lecture sections.
Terms: Sum | Units: 3
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