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1 - 10 of 207 results for: CS

CS 1C: Introduction to Computing at Stanford

For those with limited experience with computers or who want to learn more about Stanford's computing environment. Topics include: computer maintenance and security, computing resources, Internet privacy, and copyright law. One-hour lecture/demonstration in dormitory clusters prepared and administered weekly by the Resident Computer Consultant (RCC). Final project. Not a programming course.
Terms: Aut | Units: 1
Instructors: Smith, S. (PI)

CS 1U: Practical Unix

A practical introduction to using the Unix operating system with a focus on Linux command line skills. Class will consist of video tutorials and weekly hands-on lab sections. The time listed on AXESS is for the first week's logistical meeting only. Topics include: grep and regular expressions, ZSH, Vim and Emacs, basic and advanced GDB features, permissions, working with the file system, revision control, Unix utilities, environment customization, and using Python for shell scripts. Topics may be added, given sufficient interest. Course website: http://cs1u.stanford.edu
Terms: Aut, Spr | Units: 1

CS 2C: Multimedia Production

Sound, image and video editing techniques and applications, including understanding file formats and publishing multimedia online. Topics: GarageBand, Photoshop, iMovie, Final Cut Pro, and iDVD. Weekly lecture followed by lab section. Second unit for additional creative production assignments completed outside of class time and Final Project with group. Not a programming course, but will use computer multimedia applications heavily for editing.
Terms: Aut, Win | Units: 1-2
Instructors: Scott, E. (PI)

CS 10SC: Great Ideas in Computer Science

Computers have come to permeate many aspects of our lives, from how we communicate with each other to how we produce and consume information. And while it is all too easy to think of computing in terms of the products and applications we see emerging from technology companies, the intellectual foundations of computer science go much deeper. Indeed, beneath the surface of the tools we use, the social networks we engage in, and the web of information we search lays a field rich with fascinating, intellectually exciting, and sometimes unexpectedly surprising ideas. In this seminar, we will explore several of the great ideas in computer science, looking at both challenging problems and their impact on real applications. From understanding how search engines on the Web work to looking at mathematical theories underlying social networks, from questioning whether a computer can be intelligent to analyzing the notion of what is even possible to compute, this seminar will take us on a series of intellectual excursions that will change the way you look at computers. No prior experience with computer science or programming is required, but a high school mathematics background, an interest in problem-solving, and a healthy curiosity will go a long way toward ensuring an enjoyable and enlightening experience. Students will work in small groups to research topics in computer science they find most intriguing. The course will also take advantage of Stanford's location in the heart of Silicon Valley by conducting field trips to local companies and the Computer History Museum.
Terms: Sum | Units: 2
Instructors: Roberts, E. (PI)

CS 21N: Can Machines Know? Can Machines Feel?

Preference to freshmen. Can mental attitudes attributed to people and sometimes to animals, including knowledge, belief, desire, and intention, also be ascribed to machines? Can light sensors have a belief? Can a pool cleaning robot or tax-preparation software have an intention? If not, why not? If yes, what are the rules of such ascription, and do they vary between human beings and machines? Sources include philosophy, neuroscience, computer science, and artificial intelligence. Topics: logic, probability theory, and elements of computation. Students present a paper.
Terms: Aut | Units: 3 | UG Reqs: GER:DB-EngrAppSci
Instructors: Shoham, Y. (PI)

CS 47N: Computers and the Open Society

How online technologies change our lives and the social structure that we live in. Course emphasizes critical analyses of current trends i.e. blogging, social networks, and instant mobile communication. Readings include case studies and analyses of basic principles i.e. privacy, equity and sustainability. Guest speakers who have participated in development of computers and the net will share their experiences and enter into debates on current issues. Students work individually and in small groups to research issues, develop the capacity for critical thinking about them, and use the results as the basis for writing and discussions both in class and on-line.
Terms: Aut | Units: 3
Instructors: Winograd, T. (PI)

CS 73N: The Business of the Internet

Preference to freshmen. Issues in Internet history, technology, and public policy are discussed as well as the Internet's impact on commerce, education, government, and health care. Writing for the web. Participants develop a substantial website.
Terms: Spr | Units: 3 | UG Reqs: GER:DB-EngrAppSci, Writing 2

CS 76N: Elections and Technology

Freshmen Seminar. Since the disastrous Presidential election in Florida in 2000, problems with and worries about technology in elections have gained increasing attention. Are electronic voting machines secure? Are paper ballots secure? Why can't we just vote over our cell phones or the internet? Should voters have to show identification? How do legislators decide these things? How can technologists be heard? We'll look into these questions as we watch others struggle with them in the 2012 Presidential election.
Terms: Aut | Units: 3
Instructors: Dill, D. (PI)

CS 77: Interaction Design Basics

Reduced version of CS 147, focusing on interaction, not implementation. As an introduction to the methods and principles of designing user interfaces, the course will cover topics such as needfinding, rapid prototyping, visual design, and interface evaluation. In addition to weekly lectures and quizzes, assignments culminate in a final design project consisting of an interactive prototype of a web application. Prerequisites: none.
Terms: Aut | Units: 2
Instructors: Klemmer, S. (PI)

CS 98SI: Introduction to JavaScript

This class introduces the JavaScript programming language, with a focus on advanced language features and client-side programming. Topics covered include basic syntax, object-oriented programming, closures, higher-order functions, the DOM, and AJAX. The class will also introduce recent libraries, including jQuery, Backbone.js, node.js, and d3. The class will include in-class coding exercises and assignments consisting of implementation of web applications. Prerequisite: CS106B/X.
Terms: Spr | Units: 1
Instructors: Cooper, S. (PI)
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