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CS 448Z: Physically Based Animation and Sound

Intermediate level, emphasizing physically based simulation techniques for computer animation and synchronized sound synthesis. Topics vary from year to year, but include integrated approaches to visual and auditory simulation of rigid bodies, deformable solids, collision detection and contact resolution, fracture, fluids and gases, and virtual characters. Written assignments and programming projects. Prerequisite: None. Recommended: Computer graphics (CS 148 and CS 248), and/or scientific computing (CS 205).
Terms: Aut | Units: 3-4
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